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author | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
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committer | LaG1924 <12997935+LaG1924@users.noreply.github.com> | 2018-08-21 17:40:38 +0200 |
commit | 2877f4eda3d1b0c7431039e3142ecf1a282a34b1 (patch) | |
tree | 58ad35e27ab2a3b8955f5adbf28f296670681ffc /external/include/glm/gtc/bitfield.inl | |
parent | Smooth sun movement (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | external/include/glm/gtc/bitfield.inl | 246 |
1 files changed, 123 insertions, 123 deletions
diff --git a/external/include/glm/gtc/bitfield.inl b/external/include/glm/gtc/bitfield.inl index 490cfb3..9735740 100644 --- a/external/include/glm/gtc/bitfield.inl +++ b/external/include/glm/gtc/bitfield.inl @@ -6,165 +6,165 @@ namespace glm{ namespace detail { - template <typename PARAM, typename RET> + template<typename PARAM, typename RET> GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y); - template <typename PARAM, typename RET> + template<typename PARAM, typename RET> GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z); - template <typename PARAM, typename RET> + template<typename PARAM, typename RET> GLM_FUNC_DECL RET bitfieldInterleave(PARAM x, PARAM y, PARAM z, PARAM w); - template <> + template<> GLM_FUNC_QUALIFIER glm::uint16 bitfieldInterleave(glm::uint8 x, glm::uint8 y) { glm::uint16 REG1(x); glm::uint16 REG2(y); - REG1 = ((REG1 << 4) | REG1) & glm::uint16(0x0F0F); - REG2 = ((REG2 << 4) | REG2) & glm::uint16(0x0F0F); + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint16>(0x0F0F); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint16>(0x0F0F); - REG1 = ((REG1 << 2) | REG1) & glm::uint16(0x3333); - REG2 = ((REG2 << 2) | REG2) & glm::uint16(0x3333); + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint16>(0x3333); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint16>(0x3333); - REG1 = ((REG1 << 1) | REG1) & glm::uint16(0x5555); - REG2 = ((REG2 << 1) | REG2) & glm::uint16(0x5555); + REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint16>(0x5555); + REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint16>(0x5555); - return REG1 | (REG2 << 1); + return REG1 | static_cast<glm::uint16>(REG2 << 1); } - template <> + template<> GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint16 x, glm::uint16 y) { glm::uint32 REG1(x); glm::uint32 REG2(y); - REG1 = ((REG1 << 8) | REG1) & glm::uint32(0x00FF00FF); - REG2 = ((REG2 << 8) | REG2) & glm::uint32(0x00FF00FF); + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint32>(0x00FF00FF); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint32>(0x00FF00FF); - REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x0F0F0F0F); - REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x0F0F0F0F); + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint32>(0x0F0F0F0F); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint32>(0x0F0F0F0F); - REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x33333333); - REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x33333333); + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint32>(0x33333333); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint32>(0x33333333); - REG1 = ((REG1 << 1) | REG1) & glm::uint32(0x55555555); - REG2 = ((REG2 << 1) | REG2) & glm::uint32(0x55555555); + REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint32>(0x55555555); + REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint32>(0x55555555); return REG1 | (REG2 << 1); } - template <> + template<> GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y) { glm::uint64 REG1(x); glm::uint64 REG2(y); - REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x0000FFFF0000FFFFull); - REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x0000FFFF0000FFFFull); + REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull); + REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x0000FFFF0000FFFFull); - REG1 = ((REG1 << 8) | REG1) & glm::uint64(0x00FF00FF00FF00FFull); - REG2 = ((REG2 << 8) | REG2) & glm::uint64(0x00FF00FF00FF00FFull); + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0x00FF00FF00FF00FFull); - REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x0F0F0F0F0F0F0F0Full); - REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x0F0F0F0F0F0F0F0Full); + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x0F0F0F0F0F0F0F0Full); - REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x3333333333333333ull); - REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x3333333333333333ull); + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x3333333333333333ull); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x3333333333333333ull); - REG1 = ((REG1 << 1) | REG1) & glm::uint64(0x5555555555555555ull); - REG2 = ((REG2 << 1) | REG2) & glm::uint64(0x5555555555555555ull); + REG1 = ((REG1 << 1) | REG1) & static_cast<glm::uint64>(0x5555555555555555ull); + REG2 = ((REG2 << 1) | REG2) & static_cast<glm::uint64>(0x5555555555555555ull); return REG1 | (REG2 << 1); } - template <> + template<> GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z) { glm::uint32 REG1(x); glm::uint32 REG2(y); glm::uint32 REG3(z); - REG1 = ((REG1 << 16) | REG1) & glm::uint32(0x00FF0000FF0000FF); - REG2 = ((REG2 << 16) | REG2) & glm::uint32(0x00FF0000FF0000FF); - REG3 = ((REG3 << 16) | REG3) & glm::uint32(0x00FF0000FF0000FF); + REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint32>(0xFF0000FFu); + REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint32>(0xFF0000FFu); + REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint32>(0xFF0000FFu); - REG1 = ((REG1 << 8) | REG1) & glm::uint32(0xF00F00F00F00F00F); - REG2 = ((REG2 << 8) | REG2) & glm::uint32(0xF00F00F00F00F00F); - REG3 = ((REG3 << 8) | REG3) & glm::uint32(0xF00F00F00F00F00F); + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint32>(0x0F00F00Fu); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint32>(0x0F00F00Fu); + REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint32>(0x0F00F00Fu); - REG1 = ((REG1 << 4) | REG1) & glm::uint32(0x30C30C30C30C30C3); - REG2 = ((REG2 << 4) | REG2) & glm::uint32(0x30C30C30C30C30C3); - REG3 = ((REG3 << 4) | REG3) & glm::uint32(0x30C30C30C30C30C3); + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint32>(0xC30C30C3u); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint32>(0xC30C30C3u); + REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint32>(0xC30C30C3u); - REG1 = ((REG1 << 2) | REG1) & glm::uint32(0x9249249249249249); - REG2 = ((REG2 << 2) | REG2) & glm::uint32(0x9249249249249249); - REG3 = ((REG3 << 2) | REG3) & glm::uint32(0x9249249249249249); + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint32>(0x49249249u); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint32>(0x49249249u); + REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint32>(0x49249249u); return REG1 | (REG2 << 1) | (REG3 << 2); } - - template <> + + template<> GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z) { glm::uint64 REG1(x); glm::uint64 REG2(y); glm::uint64 REG3(z); - REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFFull); - REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFFull); - REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFFull); + REG1 = ((REG1 << 32) | REG1) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + REG2 = ((REG2 << 32) | REG2) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + REG3 = ((REG3 << 32) | REG3) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); - REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FFull); - REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FFull); - REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FFull); + REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); - REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00Full); - REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00Full); - REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00Full); + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); - REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3ull); - REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3ull); - REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3ull); + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); - REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249ull); - REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249ull); - REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249ull); + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x9249249249249249ull); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x9249249249249249ull); + REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint64>(0x9249249249249249ull); return REG1 | (REG2 << 1) | (REG3 << 2); } - template <> + template<> GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint32 x, glm::uint32 y, glm::uint32 z) { glm::uint64 REG1(x); glm::uint64 REG2(y); glm::uint64 REG3(z); - REG1 = ((REG1 << 32) | REG1) & glm::uint64(0xFFFF00000000FFFFull); - REG2 = ((REG2 << 32) | REG2) & glm::uint64(0xFFFF00000000FFFFull); - REG3 = ((REG3 << 32) | REG3) & glm::uint64(0xFFFF00000000FFFFull); + REG1 = ((REG1 << 32) | REG1) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + REG2 = ((REG2 << 32) | REG2) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); + REG3 = ((REG3 << 32) | REG3) & static_cast<glm::uint64>(0xFFFF00000000FFFFull); - REG1 = ((REG1 << 16) | REG1) & glm::uint64(0x00FF0000FF0000FFull); - REG2 = ((REG2 << 16) | REG2) & glm::uint64(0x00FF0000FF0000FFull); - REG3 = ((REG3 << 16) | REG3) & glm::uint64(0x00FF0000FF0000FFull); + REG1 = ((REG1 << 16) | REG1) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + REG2 = ((REG2 << 16) | REG2) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); + REG3 = ((REG3 << 16) | REG3) & static_cast<glm::uint64>(0x00FF0000FF0000FFull); - REG1 = ((REG1 << 8) | REG1) & glm::uint64(0xF00F00F00F00F00Full); - REG2 = ((REG2 << 8) | REG2) & glm::uint64(0xF00F00F00F00F00Full); - REG3 = ((REG3 << 8) | REG3) & glm::uint64(0xF00F00F00F00F00Full); + REG1 = ((REG1 << 8) | REG1) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + REG2 = ((REG2 << 8) | REG2) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); + REG3 = ((REG3 << 8) | REG3) & static_cast<glm::uint64>(0xF00F00F00F00F00Full); - REG1 = ((REG1 << 4) | REG1) & glm::uint64(0x30C30C30C30C30C3ull); - REG2 = ((REG2 << 4) | REG2) & glm::uint64(0x30C30C30C30C30C3ull); - REG3 = ((REG3 << 4) | REG3) & glm::uint64(0x30C30C30C30C30C3ull); + REG1 = ((REG1 << 4) | REG1) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + REG2 = ((REG2 << 4) | REG2) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); + REG3 = ((REG3 << 4) | REG3) & static_cast<glm::uint64>(0x30C30C30C30C30C3ull); - REG1 = ((REG1 << 2) | REG1) & glm::uint64(0x9249249249249249ull); - REG2 = ((REG2 << 2) | REG2) & glm::uint64(0x9249249249249249ull); - REG3 = ((REG3 << 2) | REG3) & glm::uint64(0x9249249249249249ull); + REG1 = ((REG1 << 2) | REG1) & static_cast<glm::uint64>(0x9249249249249249ull); + REG2 = ((REG2 << 2) | REG2) & static_cast<glm::uint64>(0x9249249249249249ull); + REG3 = ((REG3 << 2) | REG3) & static_cast<glm::uint64>(0x9249249249249249ull); return REG1 | (REG2 << 1) | (REG3 << 2); } - template <> + template<> GLM_FUNC_QUALIFIER glm::uint32 bitfieldInterleave(glm::uint8 x, glm::uint8 y, glm::uint8 z, glm::uint8 w) { glm::uint32 REG1(x); @@ -172,25 +172,25 @@ namespace detail glm::uint32 REG3(z); glm::uint32 REG4(w); - REG1 = ((REG1 << 12) | REG1) & glm::uint32(0x000F000F000F000F); - REG2 = ((REG2 << 12) | REG2) & glm::uint32(0x000F000F000F000F); - REG3 = ((REG3 << 12) | REG3) & glm::uint32(0x000F000F000F000F); - REG4 = ((REG4 << 12) | REG4) & glm::uint32(0x000F000F000F000F); + REG1 = ((REG1 << 12) | REG1) & static_cast<glm::uint32>(0x000F000Fu); + REG2 = ((REG2 << 12) | REG2) & static_cast<glm::uint32>(0x000F000Fu); + REG3 = ((REG3 << 12) | REG3) & static_cast<glm::uint32>(0x000F000Fu); + REG4 = ((REG4 << 12) | REG4) & static_cast<glm::uint32>(0x000F000Fu); - REG1 = ((REG1 << 6) | REG1) & glm::uint32(0x0303030303030303); - REG2 = ((REG2 << 6) | REG2) & glm::uint32(0x0303030303030303); - REG3 = ((REG3 << 6) | REG3) & glm::uint32(0x0303030303030303); - REG4 = ((REG4 << 6) | REG4) & glm::uint32(0x0303030303030303); + REG1 = ((REG1 << 6) | REG1) & static_cast<glm::uint32>(0x03030303u); + REG2 = ((REG2 << 6) | REG2) & static_cast<glm::uint32>(0x03030303u); + REG3 = ((REG3 << 6) | REG3) & static_cast<glm::uint32>(0x03030303u); + REG4 = ((REG4 << 6) | REG4) & static_cast<glm::uint32>(0x03030303u); - REG1 = ((REG1 << 3) | REG1) & glm::uint32(0x1111111111111111); - REG2 = ((REG2 << 3) | REG2) & glm::uint32(0x1111111111111111); - REG3 = ((REG3 << 3) | REG3) & glm::uint32(0x1111111111111111); - REG4 = ((REG4 << 3) | REG4) & glm::uint32(0x1111111111111111); + REG1 = ((REG1 << 3) | REG1) & static_cast<glm::uint32>(0x11111111u); + REG2 = ((REG2 << 3) | REG2) & static_cast<glm::uint32>(0x11111111u); + REG3 = ((REG3 << 3) | REG3) & static_cast<glm::uint32>(0x11111111u); + REG4 = ((REG4 << 3) | REG4) & static_cast<glm::uint32>(0x11111111u); return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); } - template <> + template<> GLM_FUNC_QUALIFIER glm::uint64 bitfieldInterleave(glm::uint16 x, glm::uint16 y, glm::uint16 z, glm::uint16 w) { glm::uint64 REG1(x); @@ -198,31 +198,31 @@ namespace detail glm::uint64 REG3(z); glm::uint64 REG4(w); - REG1 = ((REG1 << 24) | REG1) & glm::uint64(0x000000FF000000FFull); - REG2 = ((REG2 << 24) | REG2) & glm::uint64(0x000000FF000000FFull); - REG3 = ((REG3 << 24) | REG3) & glm::uint64(0x000000FF000000FFull); - REG4 = ((REG4 << 24) | REG4) & glm::uint64(0x000000FF000000FFull); + REG1 = ((REG1 << 24) | REG1) & static_cast<glm::uint64>(0x000000FF000000FFull); + REG2 = ((REG2 << 24) | REG2) & static_cast<glm::uint64>(0x000000FF000000FFull); + REG3 = ((REG3 << 24) | REG3) & static_cast<glm::uint64>(0x000000FF000000FFull); + REG4 = ((REG4 << 24) | REG4) & static_cast<glm::uint64>(0x000000FF000000FFull); - REG1 = ((REG1 << 12) | REG1) & glm::uint64(0x000F000F000F000Full); - REG2 = ((REG2 << 12) | REG2) & glm::uint64(0x000F000F000F000Full); - REG3 = ((REG3 << 12) | REG3) & glm::uint64(0x000F000F000F000Full); - REG4 = ((REG4 << 12) | REG4) & glm::uint64(0x000F000F000F000Full); + REG1 = ((REG1 << 12) | REG1) & static_cast<glm::uint64>(0x000F000F000F000Full); + REG2 = ((REG2 << 12) | REG2) & static_cast<glm::uint64>(0x000F000F000F000Full); + REG3 = ((REG3 << 12) | REG3) & static_cast<glm::uint64>(0x000F000F000F000Full); + REG4 = ((REG4 << 12) | REG4) & static_cast<glm::uint64>(0x000F000F000F000Full); - REG1 = ((REG1 << 6) | REG1) & glm::uint64(0x0303030303030303ull); - REG2 = ((REG2 << 6) | REG2) & glm::uint64(0x0303030303030303ull); - REG3 = ((REG3 << 6) | REG3) & glm::uint64(0x0303030303030303ull); - REG4 = ((REG4 << 6) | REG4) & glm::uint64(0x0303030303030303ull); + REG1 = ((REG1 << 6) | REG1) & static_cast<glm::uint64>(0x0303030303030303ull); + REG2 = ((REG2 << 6) | REG2) & static_cast<glm::uint64>(0x0303030303030303ull); + REG3 = ((REG3 << 6) | REG3) & static_cast<glm::uint64>(0x0303030303030303ull); + REG4 = ((REG4 << 6) | REG4) & static_cast<glm::uint64>(0x0303030303030303ull); - REG1 = ((REG1 << 3) | REG1) & glm::uint64(0x1111111111111111ull); - REG2 = ((REG2 << 3) | REG2) & glm::uint64(0x1111111111111111ull); - REG3 = ((REG3 << 3) | REG3) & glm::uint64(0x1111111111111111ull); - REG4 = ((REG4 << 3) | REG4) & glm::uint64(0x1111111111111111ull); + REG1 = ((REG1 << 3) | REG1) & static_cast<glm::uint64>(0x1111111111111111ull); + REG2 = ((REG2 << 3) | REG2) & static_cast<glm::uint64>(0x1111111111111111ull); + REG3 = ((REG3 << 3) | REG3) & static_cast<glm::uint64>(0x1111111111111111ull); + REG4 = ((REG4 << 3) | REG4) & static_cast<glm::uint64>(0x1111111111111111ull); return REG1 | (REG2 << 1) | (REG3 << 2) | (REG4 << 3); } }//namespace detail - template <typename genIUType> + template<typename genIUType> GLM_FUNC_QUALIFIER genIUType mask(genIUType Bits) { GLM_STATIC_ASSERT(std::numeric_limits<genIUType>::is_integer, "'mask' accepts only integer values"); @@ -230,15 +230,15 @@ namespace detail return Bits >= sizeof(genIUType) * 8 ? ~static_cast<genIUType>(0) : (static_cast<genIUType>(1) << Bits) - static_cast<genIUType>(1); } - template <typename T, precision P, template <typename, precision> class vecIUType> - GLM_FUNC_QUALIFIER vecIUType<T, P> mask(vecIUType<T, P> const& v) + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> mask(vec<L, T, Q> const& v) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'mask' accepts only integer values"); - return detail::functor1<T, T, P, vecIUType>::call(mask, v); + return detail::functor1<L, T, T, Q>::call(mask, v); } - template <typename genIType> + template<typename genIType> GLM_FUNC_QUALIFIER genIType bitfieldRotateRight(genIType In, int Shift) { GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateRight' accepts only integer values"); @@ -247,8 +247,8 @@ namespace detail return (In << static_cast<genIType>(Shift)) | (In >> static_cast<genIType>(BitSize - Shift)); } - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift) + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldRotateRight(vec<L, T, Q> const& In, int Shift) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateRight' accepts only integer values"); @@ -256,7 +256,7 @@ namespace detail return (In << static_cast<T>(Shift)) | (In >> static_cast<T>(BitSize - Shift)); } - template <typename genIType> + template<typename genIType> GLM_FUNC_QUALIFIER genIType bitfieldRotateLeft(genIType In, int Shift) { GLM_STATIC_ASSERT(std::numeric_limits<genIType>::is_integer, "'bitfieldRotateLeft' accepts only integer values"); @@ -265,8 +265,8 @@ namespace detail return (In >> static_cast<genIType>(Shift)) | (In << static_cast<genIType>(BitSize - Shift)); } - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldRotateLeft(vecType<T, P> const& In, int Shift) + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldRotateLeft(vec<L, T, Q> const& In, int Shift) { GLM_STATIC_ASSERT(std::numeric_limits<T>::is_integer, "'bitfieldRotateLeft' accepts only integer values"); @@ -274,26 +274,26 @@ namespace detail return (In >> static_cast<T>(Shift)) | (In << static_cast<T>(BitSize - Shift)); } - template <typename genIUType> + template<typename genIUType> GLM_FUNC_QUALIFIER genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount) { return Value | static_cast<genIUType>(mask(BitCount) << FirstBit); } - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillOne(vecType<T, P> const& Value, int FirstBit, int BitCount) + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldFillOne(vec<L, T, Q> const& Value, int FirstBit, int BitCount) { return Value | static_cast<T>(mask(BitCount) << FirstBit); } - template <typename genIUType> + template<typename genIUType> GLM_FUNC_QUALIFIER genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount) { return Value & static_cast<genIUType>(~(mask(BitCount) << FirstBit)); } - template <typename T, precision P, template <typename, precision> class vecType> - GLM_FUNC_QUALIFIER vecType<T, P> bitfieldFillZero(vecType<T, P> const& Value, int FirstBit, int BitCount) + template<length_t L, typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<L, T, Q> bitfieldFillZero(vec<L, T, Q> const& Value, int FirstBit, int BitCount) { return Value & static_cast<T>(~(mask(BitCount) << FirstBit)); } |