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ftr/better-water
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Minecraft:JE in C++
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Render.cpp
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2020-07-28
Improved ChatComponent support #13
LaG1924
1
-1
/
+1
2019-05-20
Completely removed hardcoded list of blockstates
LaG1924
1
-2
/
+2
2019-04-30
Integrated Optick profiler
LaG1924
1
-1
/
+7
2019-04-21
Second iteration of changing to single-threaded model
LaG1924
1
-9
/
+12
2019-04-21
Basic single-threaded implementation
LaG1924
1
-31
/
+28
2019-04-21
Renamed GlobalState to Game
LaG1924
1
-1
/
+1
2019-04-21
Refactored lua-api
LaG1924
1
-1
/
+16
2019-01-27
Added "Renderer faces" metric
LaG1924
1
-0
/
+4
2019-01-27
Added const-keyword to World
LaG1924
1
-14
/
+14
2019-01-27
GameState double-buffering
LaG1924
1
-2
/
+4
2019-01-27
Added slow GameState sync
LaG1924
1
-1
/
+2
2019-01-27
Refactored GameState
LaG1924
1
-28
/
+32
2019-01-25
Added Framebuffer class
LaG1924
1
-12
/
+34
2018-10-17
#11 Single field for ip and port
uis
1
-5
/
+13
2018-08-20
More correct face culling for rotated blocks
LaG1924
1
-2
/
+3
2018-08-11
Correct face culling for rotated blocks
LaG1924
1
-0
/
+3
2018-08-09
Changeable brightness
LaG1924
1
-2
/
+9
2018-08-08
Implemented Creative Flight
LaG1924
1
-0
/
+7
2018-08-08
Added to HUD id of selected block
LaG1924
1
-0
/
+5
2018-08-07
More data saved in Settings
LaG1924
1
-20
/
+39
2018-08-06
Implemented Settings Manager
LaG1924
1
-8
/
+17
2018-08-05
Change OpenGL context profile to core
LaG1924
1
-0
/
+1
2018-08-05
Refactored AssetManager
LaG1924
1
-2
/
+4
2018-08-05
Removed previous implementation of texture atlas
LaG1924
1
-1
/
+0
2018-08-05
Replaced usage of old texture atlas
LaG1924
1
-2
/
+2
2018-03-13
Implemented basic lighting
LaG1924
1
-0
/
+14
2018-02-23
Some more tabs -> spaces conversions
Elisey Puzko
1
-25
/
+25
2018-02-23
Mouse capture fix
Elisey Puzko
1
-2
/
+2
2018-02-23
Bare-bones face detection for a block placement
Elisey Puzko
1
-0
/
+1
2018-02-22
Bare-bones blocks placement
Elisey Puzko
1
-5
/
+12
2018-02-20
New event: SelectedBlockChanged
Elisey Puzko
1
-163
/
+166
2018-02-18
Another attempt at increasing readability
Elisey Puzko
1
-85
/
+148
2018-02-03
Block selection implemented with mouse-look
LaG1924
1
-1
/
+7
2018-02-03
Implemented basic digging
LaG1924
1
-9
/
+19
2018-01-14
Fixed chat error
LaG1924
1
-0
/
+1
2018-01-13
Removed GlobalState thread. His tasks assigned to Render thread.
LaG1924
1
-79
/
+77
2018-01-13
Finally removed all SFML references
LaG1924
1
-2
/
+2
2018-01-13
Added togglable VSync option
LaG1924
1
-0
/
+10
2018-01-13
There is no more latency in PUSH_EVENT, so DIRECT_EVENT_CALL can be replaced with PUSH_EVENT
LaG1924
1
-1
/
+1
2018-01-13
Fixed some incorrect types for events
LaG1924
1
-2
/
+2
2018-01-13
All usages of previous event-system replaced with new event-system
LaG1924
1
-68
/
+64
2018-01-13
Disabled VSync
LaG1924
1
-0
/
+2
2018-01-13
Fixed compilation errors
LaG1924
1
-1
/
+1
2018-01-13
Refactored #include directives
LaG1924
1
-4
/
+7
2018-01-13
2017-10-15
LaG1924
1
-51
/
+59
2018-01-13
2017-10-14
LaG1924
1
-99
/
+143
2018-01-13
2017-10-09
LaG1924
1
-22
/
+25
2018-01-13
2017-10-07
LaG1924
1
-3
/
+4
2018-01-13
2017-09-30
LaG1924
1
-6
/
+11
2018-01-13
2017-09-23
LaG1924
1
-0
/
+2
2018-01-13
2017-09-20
LaG1924
1
-2
/
+2
2018-01-13
2017-09-19
LaG1924
1
-2
/
+2
2018-01-13
2017-09-16
LaG1924
1
-14
/
+82
2018-01-13
2017-09-15
LaG1924
1
-11
/
+62
2018-01-13
2017-09-03
LaG1924
1
-3
/
+6
2018-01-13
2017-08-29
LaG1924
1
-77
/
+195
2018-01-13
2017-08-27
LaG1924
1
-96
/
+82
2017-08-23
2017-08-23
LaG1924
1
-4
/
+3
2017-08-20
2017-08-20
LaG1924
1
-5
/
+6
2017-08-19
2017-08-19
LaG1924
1
-8
/
+9
2017-08-17
2017-08-17
LaG1924
1
-2
/
+6
2017-08-16
2017-08-16
LaG1924
1
-3
/
+6
2017-08-12
2017-08-12
LaG1924
1
-4
/
+10
2017-08-07
2017-08-07
LaG1924
1
-34
/
+95
2017-08-05
2017-08-05
LaG1924
1
-4
/
+8
2017-08-03
2017-08-03
LaG1924
1
-2
/
+20
2017-07-29
2017-07-29
LaG1924
1
-0
/
+137