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author | Tao Bao <tbao@google.com> | 2017-10-06 16:39:43 +0200 |
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committer | android-build-merger <android-build-merger@google.com> | 2017-10-06 16:39:43 +0200 |
commit | df6d1c0c51bfad7fd14b1941d42c33c8f7c6e7c1 (patch) | |
tree | cdfb246b31b2bafdbee118845f3c88a3a05424dd | |
parent | Merge "graphics: add rotation logic" am: 9baa19012a am: 284df0abcd (diff) | |
parent | Merge "vr_ui: drawing changes" am: 9a874a4e5f (diff) | |
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-rw-r--r-- | screen_ui.cpp | 64 | ||||
-rw-r--r-- | screen_ui.h | 11 | ||||
-rw-r--r-- | vr_ui.cpp | 44 | ||||
-rw-r--r-- | vr_ui.h | 8 |
4 files changed, 97 insertions, 30 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp index 166d7b4cf..c8fb5aa75 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -149,8 +149,8 @@ int ScreenRecoveryUI::GetProgressBaseline() const { int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) + gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) + gr_get_height(progressBarFill); - int bottom_gap = (gr_fb_height() - elements_sum) / 2; - return gr_fb_height() - bottom_gap - gr_get_height(progressBarFill); + int bottom_gap = (ScreenHeight() - elements_sum) / 2; + return ScreenHeight() - bottom_gap - gr_get_height(progressBarFill); } // Clear the screen and draw the currently selected background icon (if any). @@ -159,25 +159,24 @@ void ScreenRecoveryUI::draw_background_locked() { pagesIdentical = false; gr_color(0, 0, 0, 255); gr_clear(); - if (currentIcon != NONE) { if (max_stage != -1) { int stage_height = gr_get_height(stageMarkerEmpty); int stage_width = gr_get_width(stageMarkerEmpty); - int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; - int y = gr_fb_height() - stage_height - kMarginHeight; + int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; + int y = ScreenHeight() - stage_height - kMarginHeight; for (int i = 0; i < max_stage; ++i) { GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; - gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y); + DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y); x += stage_width; } } GRSurface* text_surface = GetCurrentText(); - int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2; + int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2; int text_y = GetTextBaseline(); gr_color(255, 255, 255, 255); - gr_texticon(text_x, text_y, text_surface); + DrawTextIcon(text_x, text_y, text_surface); } } @@ -188,21 +187,21 @@ void ScreenRecoveryUI::draw_foreground_locked() { GRSurface* frame = GetCurrentFrame(); int frame_width = gr_get_width(frame); int frame_height = gr_get_height(frame); - int frame_x = (gr_fb_width() - frame_width) / 2; + int frame_x = (ScreenWidth() - frame_width) / 2; int frame_y = GetAnimationBaseline(); - gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); + DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); } if (progressBarType != EMPTY) { int width = gr_get_width(progressBarEmpty); int height = gr_get_height(progressBarEmpty); - int progress_x = (gr_fb_width() - width) / 2; + int progress_x = (ScreenWidth() - width) / 2; int progress_y = GetProgressBaseline(); // Erase behind the progress bar (in case this was a progress-only update) gr_color(0, 0, 0, 255); - gr_fill(progress_x, progress_y, width, height); + DrawFill(progress_x, progress_y, width, height); if (progressBarType == DETERMINATE) { float p = progressScopeStart + progress * progressScopeSize; @@ -211,19 +210,19 @@ void ScreenRecoveryUI::draw_foreground_locked() { if (rtl_locale_) { // Fill the progress bar from right to left. if (pos > 0) { - gr_blit(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos, - progress_y); + DrawSurface(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos, + progress_y); } if (pos < width - 1) { - gr_blit(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y); + DrawSurface(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y); } } else { // Fill the progress bar from left to right. if (pos > 0) { - gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y); + DrawSurface(progressBarFill, 0, 0, pos, height, progress_x, progress_y); } if (pos < width - 1) { - gr_blit(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y); + DrawSurface(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y); } } } @@ -335,8 +334,21 @@ void ScreenRecoveryUI::CheckBackgroundTextImages(const std::string& saved_locale SetLocale(saved_locale); } +int ScreenRecoveryUI::ScreenWidth() const { + return gr_fb_width(); +} + +int ScreenRecoveryUI::ScreenHeight() const { + return gr_fb_height(); +} + +void ScreenRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, + int dy) const { + gr_blit(surface, sx, sy, w, h, dx, dy); +} + int ScreenRecoveryUI::DrawHorizontalRule(int y) const { - gr_fill(0, y + 4, gr_fb_width(), y + 6); + gr_fill(0, y + 4, ScreenWidth(), y + 6); return 8; } @@ -344,6 +356,14 @@ void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) con gr_fill(x, y, x + width, y + height); } +void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const { + gr_fill(x, y, w, h); +} + +void ScreenRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const { + gr_texticon(x, y, surface); +} + int ScreenRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const { gr_text(gr_sys_font(), x, y, line, bold); return char_height_ + 4; @@ -432,7 +452,7 @@ void ScreenRecoveryUI::draw_screen_locked() { if (i == menu_sel) { // Draw the highlight bar. SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG); - DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4); + DrawHighlightBar(0, y - 2, ScreenWidth(), char_height_ + 4); // Bold white text for the selected item. SetColor(MENU_SEL_FG); y += DrawTextLine(x, y, menu_[i].c_str(), true); @@ -449,7 +469,7 @@ void ScreenRecoveryUI::draw_screen_locked() { SetColor(LOG); int row = text_row_; size_t count = 0; - for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_; + for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_; ty -= char_height_, ++count) { DrawTextLine(kMarginWidth, ty, text_[row], false); --row; @@ -569,8 +589,8 @@ bool ScreenRecoveryUI::InitTextParams() { } gr_font_size(gr_sys_font(), &char_width_, &char_height_); - text_rows_ = (gr_fb_height() - kMarginHeight * 2) / char_height_; - text_cols_ = (gr_fb_width() - kMarginWidth * 2) / char_width_; + text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_; + text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_; return true; } diff --git a/screen_ui.h b/screen_ui.h index 3a28a09de..f05761c42 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -124,12 +124,23 @@ class ScreenRecoveryUI : public RecoveryUI { virtual int GetProgressBaseline() const; virtual int GetTextBaseline() const; + // Returns pixel width of draw buffer. + virtual int ScreenWidth() const; + // Returns pixel height of draw buffer. + virtual int ScreenHeight() const; + // Draws a highlight bar at (x, y) - (x + width, y + height). virtual void DrawHighlightBar(int x, int y, int width, int height) const; // Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis. virtual int DrawHorizontalRule(int y) const; // Draws a line of text. Returns the offset it should be moving along Y-axis. virtual int DrawTextLine(int x, int y, const char* line, bool bold) const; + // Draws surface portion (sx, sy, w, h) at screen location (dx, dy). + virtual void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const; + // Draws rectangle at (x, y) - (x + w, y + h). + virtual void DrawFill(int x, int y, int w, int h) const; + // Draws given surface (surface->pixel_bytes = 1) as text at (x, y). + virtual void DrawTextIcon(int x, int y, GRSurface* surface) const; // Draws multiple text lines. Returns the offset it should be moving along Y-axis. int DrawTextLines(int x, int y, const char* const* lines) const; // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. @@ -20,16 +20,46 @@ VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {} -bool VrRecoveryUI::InitTextParams() { - if (!ScreenRecoveryUI::InitTextParams()) return false; - int mid_divide = gr_fb_width() / 2; - text_cols_ = (mid_divide - kMarginWidth - kStereoOffset) / char_width_; - return true; +int VrRecoveryUI::ScreenWidth() const { + return gr_fb_width() / 2; +} + +int VrRecoveryUI::ScreenHeight() const { + return gr_fb_height(); +} + +void VrRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, + int dy) const { + gr_blit(surface, sx, sy, w, h, dx + kStereoOffset, dy); + gr_blit(surface, sx, sy, w, h, dx - kStereoOffset + ScreenWidth(), dy); +} + +void VrRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const { + gr_texticon(x + kStereoOffset, y, surface); + gr_texticon(x - kStereoOffset + ScreenWidth(), y, surface); } int VrRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const { - int mid_divide = gr_fb_width() / 2; gr_text(gr_sys_font(), x + kStereoOffset, y, line, bold); - gr_text(gr_sys_font(), x - kStereoOffset + mid_divide, y, line, bold); + gr_text(gr_sys_font(), x - kStereoOffset + ScreenWidth(), y, line, bold); return char_height_ + 4; } + +int VrRecoveryUI::DrawHorizontalRule(int y) const { + y += 4; + gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + 2); + gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y, + gr_fb_width() - kMarginWidth - kStereoOffset, y + 2); + return y + 4; +} + +void VrRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const { + gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + height); + gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y, + gr_fb_width() - kMarginWidth - kStereoOffset, y + height); +} + +void VrRecoveryUI::DrawFill(int x, int y, int w, int h) const { + gr_fill(x + kStereoOffset, y, w, h); + gr_fill(x - kStereoOffset + ScreenWidth(), y, w, h); +} @@ -28,8 +28,14 @@ class VrRecoveryUI : public ScreenRecoveryUI { // Can vary per device depending on screen size and lens distortion. const int kStereoOffset; - bool InitTextParams() override; + int ScreenWidth() const override; + int ScreenHeight() const override; + void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override; + int DrawHorizontalRule(int y) const override; + void DrawHighlightBar(int x, int y, int width, int height) const override; + void DrawFill(int x, int y, int w, int h) const override; + void DrawTextIcon(int x, int y, GRSurface* surface) const override; int DrawTextLine(int x, int y, const char* line, bool bold) const override; }; |