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authorDoug Zongker <dougz@android.com>2014-03-07 01:16:05 +0100
committerDoug Zongker <dougz@android.com>2014-03-11 19:10:00 +0100
commit39cf417e17011a72dd39acfe4cc8c90af26bdbaf (patch)
treeba41f425926bfe68baf488f8ae5b0044c2a19f73 /screen_ui.cpp
parentchange how recovery animation is implemented (diff)
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Diffstat (limited to '')
-rw-r--r--screen_ui.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index a72da58a6..c87c00ce5 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -87,7 +87,7 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon)
{
pagesIdentical = false;
gr_color(0, 0, 0, 255);
- gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ gr_clear();
if (icon) {
gr_surface surface = backgroundIcon[icon];
@@ -203,12 +203,12 @@ void ScreenRecoveryUI::SetColor(UIElement e) {
// Should only be called with updateMutex locked.
void ScreenRecoveryUI::draw_screen_locked()
{
- draw_background_locked(currentIcon);
- draw_progress_locked();
-
- if (show_text) {
- SetColor(TEXT_FILL);
- gr_fill(0, 0, gr_fb_width(), gr_fb_height());
+ if (!show_text) {
+ draw_background_locked(currentIcon);
+ draw_progress_locked();
+ } else {
+ gr_color(0, 0, 0, 255);
+ gr_clear();
int y = 0;
int i = 0;