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-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef RECOVERY_COMMON_H
-#define RECOVERY_COMMON_H
-
-#include <stdio.h>
-
-// Initialize the graphics system.
-void ui_init();
-
-// Use KEY_* codes from <linux/input.h> or KEY_DREAM_* from "minui/minui.h".
-int ui_wait_key(); // waits for a key/button press, returns the code
-int ui_key_pressed(int key); // returns >0 if the code is currently pressed
-int ui_text_visible(); // returns >0 if text log is currently visible
-void ui_clear_key_queue();
-
-// Write a message to the on-screen log shown with Alt-L (also to stderr).
-// The screen is small, and users may need to report these messages to support,
-// so keep the output short and not too cryptic.
-void ui_print(const char *fmt, ...);
-
-// Display some header text followed by a menu of items, which appears
-// at the top of the screen (in place of any scrolling ui_print()
-// output, if necessary).
-void ui_start_menu(char** headers, char** items);
-// Set the menu highlight to the given index, and return it (capped to
-// the range [0..numitems).
-int ui_menu_select(int sel);
-// End menu mode, resetting the text overlay so that ui_print()
-// statements will be displayed.
-void ui_end_menu();
-
-// Set the icon (normally the only thing visible besides the progress bar).
-enum {
- BACKGROUND_ICON_NONE,
- BACKGROUND_ICON_UNPACKING,
- BACKGROUND_ICON_INSTALLING,
- BACKGROUND_ICON_ERROR,
- BACKGROUND_ICON_FIRMWARE_INSTALLING,
- BACKGROUND_ICON_FIRMWARE_ERROR,
- NUM_BACKGROUND_ICONS
-};
-void ui_set_background(int icon);
-
-// Get a malloc'd copy of the screen image showing (only) the specified icon.
-// Also returns the width, height, and bits per pixel of the returned image.
-// TODO: Use some sort of "struct Bitmap" here instead of all these variables?
-char *ui_copy_image(int icon, int *width, int *height, int *bpp);
-
-// Show a progress bar and define the scope of the next operation:
-// portion - fraction of the progress bar the next operation will use
-// seconds - expected time interval (progress bar moves at this minimum rate)
-void ui_show_progress(float portion, int seconds);
-void ui_set_progress(float fraction); // 0.0 - 1.0 within the defined scope
-
-// Default allocation of progress bar segments to operations
-static const int VERIFICATION_PROGRESS_TIME = 60;
-static const float VERIFICATION_PROGRESS_FRACTION = 0.5;
-static const float DEFAULT_FILES_PROGRESS_FRACTION = 0.4;
-static const float DEFAULT_IMAGE_PROGRESS_FRACTION = 0.1;
-
-// Show a rotating "barberpole" for ongoing operations. Updates automatically.
-void ui_show_indeterminate_progress();
-
-// Hide and reset the progress bar.
-void ui_reset_progress();
-
-#define LOGE(...) ui_print("E:" __VA_ARGS__)
-#define LOGW(...) fprintf(stderr, "W:" __VA_ARGS__)
-#define LOGI(...) fprintf(stderr, "I:" __VA_ARGS__)
-
-#if 0
-#define LOGV(...) fprintf(stderr, "V:" __VA_ARGS__)
-#define LOGD(...) fprintf(stderr, "D:" __VA_ARGS__)
-#else
-#define LOGV(...) do {} while (0)
-#define LOGD(...) do {} while (0)
-#endif
-
-#endif // RECOVERY_COMMON_H