diff options
Diffstat (limited to 'ui.h')
-rw-r--r-- | ui.h | 30 |
1 files changed, 18 insertions, 12 deletions
@@ -21,7 +21,9 @@ #include <pthread.h> #include <time.h> +#include <functional> #include <string> +#include <vector> // Abstract class for controlling the user interface during recovery. class RecoveryUI { @@ -87,7 +89,9 @@ class RecoveryUI { virtual void Print(const char* fmt, ...) __printflike(2, 3) = 0; virtual void PrintOnScreenOnly(const char* fmt, ...) __printflike(2, 3) = 0; - virtual void ShowFile(const char* filename) = 0; + // Shows the contents of the given file. Caller ensures the patition that contains the file has + // been mounted. + virtual void ShowFile(const std::string& filename) = 0; // --- key handling --- @@ -128,17 +132,19 @@ class RecoveryUI { // --- menu display --- - // Display some header text followed by a menu of items, which appears at the top of the screen - // (in place of any scrolling ui_print() output, if necessary). - virtual void StartMenu(const char* const* headers, const char* const* items, - int initial_selection) = 0; - - // Sets the menu highlight to the given index, wrapping if necessary. Returns the actual item - // selected. - virtual int SelectMenu(int sel) = 0; - - // Ends menu mode, resetting the text overlay so that ui_print() statements will be displayed. - virtual void EndMenu() = 0; + // Displays a menu with the given 'headers' and 'items'. The supplied 'key_handler' callback, + // which is typically bound to Device::HandleMenuKey(), should return the expected action for the + // given key code and menu visibility (e.g. to move the cursor or to select an item). Caller sets + // 'menu_only' to true to ensure only a menu item gets selected and returned. Otherwise if + // 'menu_only' is false, ShowMenu() will forward any non-negative value returned from the + // key_handler, which may be beyond the range of menu items. This could be used to trigger a + // device-specific action, even without that being listed in the menu. Caller needs to handle + // such a case accordingly (e.g. by calling Device::InvokeMenuItem() to process the action). + // Returns a non-negative value (the chosen item number or device-specific action code), or + // static_cast<size_t>(-1) if timed out waiting for input. + virtual size_t ShowMenu(const std::vector<std::string>& headers, + const std::vector<std::string>& items, size_t initial_selection, + bool menu_only, const std::function<int(int, bool)>& key_handler) = 0; protected: void EnqueueKey(int key_code); |