1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
|
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/cdefs.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include "minui.h"
#include "graphics.h"
#include <pixelflinger/pixelflinger.h>
static GRSurface* fbdev_init(minui_backend*);
static GRSurface* fbdev_flip(minui_backend*);
static void fbdev_blank(minui_backend*, bool);
static void fbdev_exit(minui_backend*);
static GRSurface gr_framebuffer[2];
static bool double_buffered;
static GRSurface* gr_draw = NULL;
static int displayed_buffer;
static fb_var_screeninfo vi;
static int fb_fd = -1;
static __u32 smem_len;
static minui_backend my_backend = {
.init = fbdev_init,
.flip = fbdev_flip,
.blank = fbdev_blank,
.exit = fbdev_exit,
};
minui_backend* open_fbdev() {
return &my_backend;
}
static void fbdev_blank(minui_backend* backend __unused, bool blank)
{
#if defined(TW_NO_SCREEN_BLANK) && defined(TW_BRIGHTNESS_PATH) && defined(TW_MAX_BRIGHTNESS)
int fd;
char brightness[4];
snprintf(brightness, 4, "%03d", TW_MAX_BRIGHTNESS/2);
fd = open(TW_BRIGHTNESS_PATH, O_RDWR);
if (fd < 0) {
perror("cannot open LCD backlight");
return;
}
write(fd, blank ? "000" : brightness, 3);
close(fd);
#else
#ifndef TW_NO_SCREEN_BLANK
int ret;
ret = ioctl(fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
if (ret < 0)
perror("ioctl(): blank");
#endif
#endif
}
static void set_displayed_framebuffer(unsigned n)
{
if (n > 1 || !double_buffered) return;
vi.yres_virtual = gr_framebuffer[0].height * 2;
vi.yoffset = n * gr_framebuffer[0].height;
vi.bits_per_pixel = gr_framebuffer[0].pixel_bytes * 8;
if (ioctl(fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("active fb swap failed");
}
displayed_buffer = n;
}
static GRSurface* fbdev_init(minui_backend* backend) {
int fd = open("/dev/graphics/fb0", O_RDWR);
if (fd == -1) {
perror("cannot open fb0");
return NULL;
}
fb_fix_screeninfo fi;
if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
perror("failed to get fb0 info");
close(fd);
return NULL;
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
perror("failed to get fb0 info");
close(fd);
return NULL;
}
// We print this out for informational purposes only, but
// throughout we assume that the framebuffer device uses an RGBX
// pixel format. This is the case for every development device I
// have access to. For some of those devices (eg, hammerhead aka
// Nexus 5), FBIOGET_VSCREENINFO *reports* that it wants a
// different format (XBGR) but actually produces the correct
// results on the display when you write RGBX.
//
// If you have a device that actually *needs* another pixel format
// (ie, BGRX, or 565), patches welcome...
printf("fb0 reports (possibly inaccurate):\n"
" vi.bits_per_pixel = %d\n"
" vi.red.offset = %3d .length = %3d\n"
" vi.green.offset = %3d .length = %3d\n"
" vi.blue.offset = %3d .length = %3d\n",
vi.bits_per_pixel,
vi.red.offset, vi.red.length,
vi.green.offset, vi.green.length,
vi.blue.offset, vi.blue.length);
void* bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (bits == MAP_FAILED) {
perror("failed to mmap framebuffer");
close(fd);
return NULL;
}
memset(bits, 0, fi.smem_len);
#ifdef RECOVERY_RGB_565
printf("Forcing pixel format: RGB_565\n");
vi.blue.offset = 0;
vi.green.offset = 5;
vi.red.offset = 11;
vi.blue.length = 5;
vi.green.length = 6;
vi.red.length = 5;
vi.blue.msb_right = 0;
vi.green.msb_right = 0;
vi.red.msb_right = 0;
vi.transp.offset = 0;
vi.transp.length = 0;
vi.bits_per_pixel = 16;
#endif
gr_framebuffer[0].width = vi.xres;
gr_framebuffer[0].height = vi.yres;
gr_framebuffer[0].row_bytes = fi.line_length;
gr_framebuffer[0].pixel_bytes = vi.bits_per_pixel / 8;
#ifdef RECOVERY_GRAPHICS_USE_LINELENGTH
vi.xres_virtual = fi.line_length / gr_framebuffer[0].pixel_bytes;
#endif
gr_framebuffer[0].data = reinterpret_cast<uint8_t*>(bits);
if (vi.bits_per_pixel == 16) {
printf("setting GGL_PIXEL_FORMAT_RGB_565\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGB_565;
} else if (vi.red.offset == 8) {
printf("setting GGL_PIXEL_FORMAT_BGRA_8888\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_BGRA_8888;
} else if (vi.red.offset == 0) {
printf("setting GGL_PIXEL_FORMAT_RGBA_8888\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBA_8888;
} else if (vi.red.offset == 24) {
printf("setting GGL_PIXEL_FORMAT_RGBX_8888\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBX_8888;
} else {
if (vi.red.length == 8) {
printf("No valid pixel format detected, trying GGL_PIXEL_FORMAT_RGBX_8888\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGBX_8888;
} else {
printf("No valid pixel format detected, trying GGL_PIXEL_FORMAT_RGB_565\n");
gr_framebuffer[0].format = GGL_PIXEL_FORMAT_RGB_565;
}
}
// Drawing directly to the framebuffer takes about 5 times longer.
// Instead, we will allocate some memory and draw to that, then
// memcpy the data into the framebuffer later.
gr_draw = (GRSurface*) malloc(sizeof(GRSurface));
if (!gr_draw) {
perror("failed to allocate gr_draw");
close(fd);
munmap(bits, fi.smem_len);
return NULL;
}
memcpy(gr_draw, gr_framebuffer, sizeof(GRSurface));
gr_draw->data = (unsigned char*) calloc(gr_draw->height * gr_draw->row_bytes, 1);
if (!gr_draw->data) {
perror("failed to allocate in-memory surface");
close(fd);
free(gr_draw);
munmap(bits, fi.smem_len);
return NULL;
}
/* check if we can use double buffering */
if (vi.yres * fi.line_length * 2 <= fi.smem_len) {
double_buffered = true;
printf("double buffered\n");
memcpy(gr_framebuffer+1, gr_framebuffer, sizeof(GRSurface));
gr_framebuffer[1].data = gr_framebuffer[0].data +
gr_framebuffer[0].height * gr_framebuffer[0].row_bytes;
} else {
double_buffered = false;
printf("single buffered\n");
}
#if defined(RECOVERY_BGRA)
printf("RECOVERY_BGRA\n");
#endif
fb_fd = fd;
set_displayed_framebuffer(0);
printf("framebuffer: %d (%d x %d)\n", fb_fd, gr_draw->width, gr_draw->height);
fbdev_blank(backend, true);
fbdev_blank(backend, false);
smem_len = fi.smem_len;
return gr_draw;
}
static GRSurface* fbdev_flip(minui_backend* backend __unused) {
if (double_buffered) {
#if defined(RECOVERY_BGRA)
// In case of BGRA, do some byte swapping
unsigned int idx;
unsigned char tmp;
unsigned char* ucfb_vaddr = (unsigned char*)gr_draw->data;
for (idx = 0 ; idx < (gr_draw->height * gr_draw->row_bytes);
idx += 4) {
tmp = ucfb_vaddr[idx];
ucfb_vaddr[idx ] = ucfb_vaddr[idx + 2];
ucfb_vaddr[idx + 2] = tmp;
}
#endif
// Copy from the in-memory surface to the framebuffer.
memcpy(gr_framebuffer[1-displayed_buffer].data, gr_draw->data,
gr_draw->height * gr_draw->row_bytes);
set_displayed_framebuffer(1-displayed_buffer);
} else {
// Copy from the in-memory surface to the framebuffer.
memcpy(gr_framebuffer[0].data, gr_draw->data,
gr_draw->height * gr_draw->row_bytes);
}
return gr_draw;
}
static void fbdev_exit(minui_backend* backend __unused) {
close(fb_fd);
fb_fd = -1;
if (gr_draw) {
free(gr_draw->data);
free(gr_draw);
}
gr_draw = NULL;
munmap(gr_framebuffer[0].data, smem_len);
}
|