#include "Globals.h"
#include "MainWindow.h"
#include <QVBoxLayout>
#include <QAction>
#include <QMenuBar>
#include <QApplication>
#include <QFileDialog>
#include "inifile/iniFile.h"
#include "ChunkSource.h"
#include "Generating/BioGen.h"
MainWindow::MainWindow(QWidget * parent) :
QMainWindow(parent)
{
m_BiomeView = new BiomeView(this);
setCentralWidget(m_BiomeView);
createActions();
createMenus();
}
MainWindow::~MainWindow()
{
}
void MainWindow::generate()
{
QString worldIni = QFileDialog::getOpenFileName(this, tr("Open world.ini"), QString(), tr("world.ini (world.ini)"));
if (worldIni.isEmpty())
{
return;
}
m_BiomeView->setChunkSource(std::shared_ptr<BioGenSource>(new BioGenSource(worldIni)));
m_BiomeView->redraw();
}
void MainWindow::open()
{
QString regionFolder = QFileDialog::getExistingDirectory(this, tr("Select the region folder"), QString());
if (regionFolder.isEmpty())
{
return;
}
m_BiomeView->setChunkSource(std::shared_ptr<AnvilSource>(new AnvilSource(regionFolder)));
m_BiomeView->redraw();
}
void MainWindow::createActions()
{
m_actGen = new QAction(tr("&Generate..."), this);
m_actGen->setShortcut(tr("Ctrl+N"));
m_actGen->setStatusTip(tr("Open a generator INI file and display the generated biomes"));
connect(m_actGen, SIGNAL(triggered()), this, SLOT(generate()));
m_actOpen = new QAction(tr("&Open world..."), this);
m_actOpen->setShortcut(tr("Ctrl+O"));
m_actOpen->setStatusTip(tr("Open an existing world and display its biomes"));
connect(m_actOpen, SIGNAL(triggered()), this, SLOT(open()));
m_actReload = new QAction(tr("&Reload"), this);
m_actReload->setShortcut(tr("F5"));
m_actReload->setStatusTip(tr("Open an existing world and display its biomes"));
connect(m_actReload, SIGNAL(triggered()), m_BiomeView, SLOT(reload()));
m_actExit = new QAction(tr("E&xit"), this);
m_actExit->setShortcut(tr("Alt+X"));
m_actExit->setStatusTip(tr("Exit %1").arg(QApplication::instance()->applicationName()));
connect(m_actExit, SIGNAL(triggered()), this, SLOT(close()));
}
void MainWindow::createMenus()
{
QMenu * mFile = menuBar()->addMenu(tr("&World"));
mFile->addAction(m_actGen);
mFile->addAction(m_actOpen);
mFile->addSeparator();
mFile->addAction(m_actReload);
mFile->addSeparator();
mFile->addAction(m_actExit);
}