#pragma once
namespace Logger
{
enum eLogLevel
{
llRegular,
llInfo,
llWarning,
llError,
};
class cLogDispacher;
// Must be called before calling GetInstance in a multithreaded context
void InitiateMultithreading();
cLogDispacher & GetInstance(void);
class cLoggerListener
{
public:
virtual void Log(AString a_Message, eLogLevel a_LogLevel) = 0;
virtual ~cLoggerListener(){}
};
class cLogDispacher
{
public:
void Log (const char * a_Format, Logger::eLogLevel a_LogLevel, va_list a_ArgList) FORMATSTRING(2, 0);
/** Logs the simple text message at the specified log level. */
void LogSimple(AString a_Message, Logger::eLogLevel a_LogLevel = Logger::llRegular);
void AttachListener(Logger::cLoggerListener * a_Listener);
void DetachListener(Logger::cLoggerListener * a_Listener);
private:
cCriticalSection m_CriticalSection;
std::vector<Logger::cLoggerListener *> m_LogListeners;
};
}
extern void LOG(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGINFO(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGWARN(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);
// In debug builds, translate LOGD to LOG, otherwise leave it out altogether:
#ifdef _DEBUG
#define LOGD LOG
#else
#define LOGD(...)
#endif // _DEBUG
#define LOGWARNING LOGWARN