summaryrefslogblamecommitdiffstats
path: root/src/Mobs/Behaviors/BehaviorCoward.h
blob: 3232f807b1b9e144f3f2cb9b7dc76674cc560522 (plain) (tree)
1
2
3
4
5
6
7
8
9

            

                     
                                                                 
                                 

       
                          
                                                  
 
                                                                                         

                                                                                        
                                                                             
                                                           





                                                                    
#pragma once

#include "Behavior.h"

/** Makes the mob run away from any other mob that damages it. */
class cBehaviorCoward : cBehavior
{
public:
	cBehaviorCoward();
	void AttachToMonster(cMonster & a_Parent);

	bool IsControlDesired(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
	bool ControlStarting(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
	bool ControlEnding(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
	void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
	void DoTakeDamage(TakeDamageInfo & a_TDI) override;


private:
	cMonster * m_Parent;  // Our Parent
	cEntity * m_Attacker;  // The entity we're running away from
};