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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "BehaviorDoNothing.h"
#include "../Monster.h"
void cBehaviorDoNothing::AttachToMonster(cMonster & a_Parent)
{
m_Parent = &a_Parent;
m_Parent->AttachTickBehavior(this);
}
bool cBehaviorDoNothing::IsControlDesired(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
UNUSED(a_Chunk);
return true;
}
void cBehaviorDoNothing::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
UNUSED(a_Dt);
UNUSED(a_Chunk);
return;
}
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