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#pragma once

#include "PassiveMonster.h"





class cRabbit :
	public cPassiveMonster
{
	typedef cPassiveMonster super;
	
public:
	cRabbit();

	CLASS_PROTODEF(cRabbit)

	virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;

	virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_CARROT); }

} ;