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author | Alexander Harkness <me@bearbin.net> | 2015-07-26 16:26:39 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2015-07-26 16:26:39 +0200 |
commit | 8eeb25dac60d07ba6ece252072c75cdd13ae39ef (patch) | |
tree | d401819cf9636efbc5c7022d18b989f5d0255f05 | |
parent | Merge pull request #2393 from jammet/patch-8 (diff) | |
parent | Fixed custom recipes result clientside bug. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/Window.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index 61e25651b..dbdcbeaa8 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -605,6 +605,10 @@ void cWindow::OnLeftPaintEnd(cPlayer & a_Player) } SendWholeWindow(*a_Player.GetClientHandle()); + + // To fix #2345 (custom recipes don't work when inventory-painting), we send the result slot explicitly once again + // This is a fix for what seems like a client-side bug + a_Player.GetClientHandle()->SendInventorySlot(m_WindowID, 0, *GetSlot(a_Player, 0)); } @@ -629,6 +633,10 @@ void cWindow::OnRightPaintEnd(cPlayer & a_Player) } SendWholeWindow(*a_Player.GetClientHandle()); + + // To fix #2345 (custom recipes don't work when inventory-painting), we send the result slot explicitly once again + // This is a fix for what seems like a client-side bug + a_Player.GetClientHandle()->SendInventorySlot(m_WindowID, 0, *GetSlot(a_Player, 0)); } |