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author | Mattes D <github@xoft.cz> | 2020-04-12 09:24:30 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-12 09:24:30 +0200 |
commit | ef2d5027d33ab3ec64c4e93d62749032d187d5c2 (patch) | |
tree | acb7d10c6e71cbf4ec61568dd3b5a7780d54b65c | |
parent | Fix rotation metas on blocks (diff) | |
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-rw-r--r-- | src/Blocks/BlockSponge.h | 2 | ||||
-rw-r--r-- | src/Blocks/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/ChatColor.cpp | 4 | ||||
-rwxr-xr-x | src/CheckBasicStyle.lua | 3 | ||||
-rw-r--r-- | src/Items/ItemFishingRod.h | 4 |
5 files changed, 9 insertions, 5 deletions
diff --git a/src/Blocks/BlockSponge.h b/src/Blocks/BlockSponge.h index 7df5d69ff..41102f148 100644 --- a/src/Blocks/BlockSponge.h +++ b/src/Blocks/BlockSponge.h @@ -113,7 +113,7 @@ public: if (seed.m_Depth > 0) { // If this block was water, and we haven't yet gone too far away, - // add itś neighbors to the queue to check. + // add its neighbors to the queue to check. for (unsigned int i = 0; i < 6; i++) { Seeds.emplace(checkRel + WaterCheck[i], seed.m_Depth - 1); diff --git a/src/Blocks/CMakeLists.txt b/src/Blocks/CMakeLists.txt index ae451a3ad..24d0a20a6 100644 --- a/src/Blocks/CMakeLists.txt +++ b/src/Blocks/CMakeLists.txt @@ -84,6 +84,7 @@ SET (HDRS BlockSignPost.h BlockSlab.h BlockSnow.h + BlockSponge.h BlockStairs.h BlockStems.h BlockStone.h diff --git a/src/ChatColor.cpp b/src/ChatColor.cpp index e1317c287..73658408b 100644 --- a/src/ChatColor.cpp +++ b/src/ChatColor.cpp @@ -2,8 +2,8 @@ #include "ChatColor.h" -const char * cChatColor::Color = "\xc2\xa7"; // or in other words: "§" in UTF-8 -const char * cChatColor::Delimiter = "\xc2\xa7"; // or in other words: "§" in UTF-8 +const char * cChatColor::Color = "\xc2\xa7"; // The paragraph / section symbol in UTF-8 +const char * cChatColor::Delimiter = "\xc2\xa7"; // The paragraph / section symbol in UTF-8 const char * cChatColor::Black = "\xc2\xa7""0"; const char * cChatColor::Navy = "\xc2\xa7""1"; const char * cChatColor::Green = "\xc2\xa7""2"; diff --git a/src/CheckBasicStyle.lua b/src/CheckBasicStyle.lua index 4376d460a..df25c64ca 100755 --- a/src/CheckBasicStyle.lua +++ b/src/CheckBasicStyle.lua @@ -202,6 +202,9 @@ local g_ViolationPatterns = -- Check if "else" is on the same line as a brace. {"}%s*else", "else has to be on a separate line"}, {"else%s*{", "else has to be on a separate line"}, + + -- Don't allow characters other than ASCII 0 - 127: + {"[" .. string.char(128) .. "-" .. string.char(255) .. "]", "Character in the extended ASCII range (128 - 255) not allowed"}, } diff --git a/src/Items/ItemFishingRod.h b/src/Items/ItemFishingRod.h index ecd04bcfd..8c2be3ad3 100644 --- a/src/Items/ItemFishingRod.h +++ b/src/Items/ItemFishingRod.h @@ -154,7 +154,7 @@ public: } else if (Junk < 12) // 2 / 83 chance of spawning a fishing rod { - // Fishing Rods caught from the Junk category will be 10%–100% damaged, and always unenchanted. + // Fishing Rods caught from the Junk category will be 10%-100% damaged, and always unenchanted. Drops.Add(cItem(E_ITEM_FISHING_ROD, 1, Random.RandInt<short>(7, 65))); } else if (Junk < 22) // 10 / 83 chance of spawning leather @@ -163,7 +163,7 @@ public: } else if (Junk < 32) // 10 / 83 chance of spawning leather boots { - // Leather boots caught from the Junk category will be 10%–100% damaged, and always unenchanted. + // Leather boots caught from the Junk category will be 10%-100% damaged, and always unenchanted. Drops.Add(cItem(E_ITEM_LEATHER_BOOTS, 1, Random.RandInt<short>(7, 66))); } else if (Junk < 42) // 10 / 83 chance of spawning rotten flesh |