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authorMattes D <github@xoft.cz>2013-12-14 23:40:24 +0100
committerMattes D <github@xoft.cz>2013-12-14 23:40:24 +0100
commit5e6a4c99a7509e480e4c2b31d66044ec1fa44559 (patch)
tree9815ee7865a445f45a31485225649f5e977ef339
parentAdded tolua++ redirection include. (diff)
parentExported E_EFFECTS_<Effect> to lua. Forgot to commit Globals.h. (diff)
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-rw-r--r--src/Bindings/AllToLua.pkg1
-rw-r--r--src/Bindings/Bindings.cpp28
-rw-r--r--src/Bindings/Bindings.h2
-rw-r--r--src/ClientHandle.cpp18
-rw-r--r--src/ClientHandle.h2
-rw-r--r--src/Entities/Effects.h30
-rw-r--r--src/Entities/Player.cpp10
-rw-r--r--src/Globals.h1
-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol125.cpp30
-rw-r--r--src/Protocol/Protocol125.h2
-rw-r--r--src/Protocol/Protocol17x.cpp24
-rw-r--r--src/Protocol/Protocol17x.h2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp20
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
15 files changed, 170 insertions, 4 deletions
diff --git a/src/Bindings/AllToLua.pkg b/src/Bindings/AllToLua.pkg
index 6db7b2b0e..e9a5ea0c6 100644
--- a/src/Bindings/AllToLua.pkg
+++ b/src/Bindings/AllToLua.pkg
@@ -37,6 +37,7 @@ $cfile "../Entities/Player.h"
$cfile "../Entities/Pickup.h"
$cfile "../Entities/ProjectileEntity.h"
$cfile "../Entities/TNTEntity.h"
+$cfile "../Entities/Effects.h"
$cfile "../Server.h"
$cfile "../World.h"
$cfile "../Inventory.h"
diff --git a/src/Bindings/Bindings.cpp b/src/Bindings/Bindings.cpp
index 090d8047a..f4fb3f791 100644
--- a/src/Bindings/Bindings.cpp
+++ b/src/Bindings/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 12/14/13 16:22:45.
+** Generated automatically by tolua++-1.0.92 on 12/14/13 22:33:52.
*/
#ifndef __cplusplus
@@ -8,7 +8,7 @@
#endif
#include "string.h"
-#include "tolua++/include/tolua++.h"
+#include "tolua++.h"
/* Exported function */
TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
@@ -35,6 +35,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
#include "../Entities/Pickup.h"
#include "../Entities/ProjectileEntity.h"
#include "../Entities/TNTEntity.h"
+#include "../Entities/Effects.h"
#include "../Server.h"
#include "../World.h"
#include "../Inventory.h"
@@ -31064,6 +31065,29 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"GetCounterTime",tolua_AllToLua_cTNTEntity_GetCounterTime00);
tolua_function(tolua_S,"GetMaxFuseTime",tolua_AllToLua_cTNTEntity_GetMaxFuseTime00);
tolua_endmodule(tolua_S);
+ tolua_constant(tolua_S,"E_EFFECT_SPEED",E_EFFECT_SPEED);
+ tolua_constant(tolua_S,"E_EFFECT_SLOWNESS",E_EFFECT_SLOWNESS);
+ tolua_constant(tolua_S,"E_EFFECT_HASTE",E_EFFECT_HASTE);
+ tolua_constant(tolua_S,"E_EFFECT_MINING_FATIGUE",E_EFFECT_MINING_FATIGUE);
+ tolua_constant(tolua_S,"E_EFFECT_STENGTH",E_EFFECT_STENGTH);
+ tolua_constant(tolua_S,"E_EFFECT_INSTANT_HEALTH",E_EFFECT_INSTANT_HEALTH);
+ tolua_constant(tolua_S,"E_EFFECT_INSTANT_DAMAGE",E_EFFECT_INSTANT_DAMAGE);
+ tolua_constant(tolua_S,"E_EFFECT_JUMP_BOOST",E_EFFECT_JUMP_BOOST);
+ tolua_constant(tolua_S,"E_EFFECT_NAUSEA",E_EFFECT_NAUSEA);
+ tolua_constant(tolua_S,"E_EFFECT_REGENERATION",E_EFFECT_REGENERATION);
+ tolua_constant(tolua_S,"E_EFFECT_RESISTANCE",E_EFFECT_RESISTANCE);
+ tolua_constant(tolua_S,"E_EFFECT_FIRE_RESISTANCE",E_EFFECT_FIRE_RESISTANCE);
+ tolua_constant(tolua_S,"E_EFFECT_WATER_BREATHING",E_EFFECT_WATER_BREATHING);
+ tolua_constant(tolua_S,"E_EFFECT_INVISIBILITY",E_EFFECT_INVISIBILITY);
+ tolua_constant(tolua_S,"E_EFFECT_BLINDNESS",E_EFFECT_BLINDNESS);
+ tolua_constant(tolua_S,"E_EFFECT_NIGHT_VISION",E_EFFECT_NIGHT_VISION);
+ tolua_constant(tolua_S,"E_EFFECT_HUNGER",E_EFFECT_HUNGER);
+ tolua_constant(tolua_S,"E_EFFECT_WEAKNESS",E_EFFECT_WEAKNESS);
+ tolua_constant(tolua_S,"E_EFFECT_POISON",E_EFFECT_POISON);
+ tolua_constant(tolua_S,"E_EFFECT_WITHER",E_EFFECT_WITHER);
+ tolua_constant(tolua_S,"E_EFFECT_HEALTH_BOOST",E_EFFECT_HEALTH_BOOST);
+ tolua_constant(tolua_S,"E_EFFECT_ABSORPTION",E_EFFECT_ABSORPTION);
+ tolua_constant(tolua_S,"E_EFFECT_SATURATION",E_EFFECT_SATURATION);
tolua_cclass(tolua_S,"cServer","cServer","",NULL);
tolua_beginmodule(tolua_S,"cServer");
tolua_function(tolua_S,"GetDescription",tolua_AllToLua_cServer_GetDescription00);
diff --git a/src/Bindings/Bindings.h b/src/Bindings/Bindings.h
index 73cf3c7d8..e8f766b43 100644
--- a/src/Bindings/Bindings.h
+++ b/src/Bindings/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 12/14/13 16:22:46.
+** Generated automatically by tolua++-1.0.92 on 12/14/13 22:33:53.
*/
/* Exported function */
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp
index f7e18974f..8a92e1344 100644
--- a/src/ClientHandle.cpp
+++ b/src/ClientHandle.cpp
@@ -1673,6 +1673,15 @@ void cClientHandle::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cClientHandle::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration)
+{
+ m_Protocol->SendEntityEffect(a_Entity, a_EffectID, a_Amplifier, a_Duration);
+}
+
+
+
+
+
void cClientHandle::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
{
m_Protocol->SendEntityEquipment(a_Entity, a_SlotNum, a_Item);
@@ -1882,6 +1891,15 @@ void cClientHandle::SendPlayerSpawn(const cPlayer & a_Player)
+void cClientHandle::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
+{
+ m_Protocol->SendRemoveEntityEffect(a_Entity, a_EffectID);
+}
+
+
+
+
+
void cClientHandle::SendRespawn(void)
{
m_Protocol->SendRespawn();
diff --git a/src/ClientHandle.h b/src/ClientHandle.h
index 2ff75b28a..19ebc023d 100644
--- a/src/ClientHandle.h
+++ b/src/ClientHandle.h
@@ -100,6 +100,7 @@ public:
void SendDestroyEntity (const cEntity & a_Entity);
void SendDisconnect (const AString & a_Reason);
void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ);
+ void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration);
void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item);
void SendEntityHeadLook (const cEntity & a_Entity);
void SendEntityLook (const cEntity & a_Entity);
@@ -120,6 +121,7 @@ public:
void SendPlayerMoveLook (void);
void SendPlayerPosition (void);
void SendPlayerSpawn (const cPlayer & a_Player);
+ void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID);
void SendRespawn (void);
void SendExperience (void);
void SendExperienceOrb (const cExpOrb & a_ExpOrb);
diff --git a/src/Entities/Effects.h b/src/Entities/Effects.h
new file mode 100644
index 000000000..e7611847d
--- /dev/null
+++ b/src/Entities/Effects.h
@@ -0,0 +1,30 @@
+#pragma once
+
+// tolua_begin
+enum ENUM_ENTITY_EFFECT
+{
+ E_EFFECT_SPEED = 1,
+ E_EFFECT_SLOWNESS = 2,
+ E_EFFECT_HASTE = 3,
+ E_EFFECT_MINING_FATIGUE = 4,
+ E_EFFECT_STENGTH = 5,
+ E_EFFECT_INSTANT_HEALTH = 6,
+ E_EFFECT_INSTANT_DAMAGE = 7,
+ E_EFFECT_JUMP_BOOST = 8,
+ E_EFFECT_NAUSEA = 9,
+ E_EFFECT_REGENERATION = 10,
+ E_EFFECT_RESISTANCE = 11,
+ E_EFFECT_FIRE_RESISTANCE = 12,
+ E_EFFECT_WATER_BREATHING = 13,
+ E_EFFECT_INVISIBILITY = 14,
+ E_EFFECT_BLINDNESS = 15,
+ E_EFFECT_NIGHT_VISION = 16,
+ E_EFFECT_HUNGER = 17,
+ E_EFFECT_WEAKNESS = 18,
+ E_EFFECT_POISON = 19,
+ E_EFFECT_WITHER = 20,
+ E_EFFECT_HEALTH_BOOST = 21,
+ E_EFFECT_ABSORPTION = 22,
+ E_EFFECT_SATURATION = 23,
+} ;
+// tolua_end \ No newline at end of file
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp
index 85833f31d..b2485a8e2 100644
--- a/src/Entities/Player.cpp
+++ b/src/Entities/Player.cpp
@@ -557,9 +557,13 @@ void cPlayer::FoodPoison(int a_NumTicks)
m_FoodPoisonedTicksRemaining = std::max(m_FoodPoisonedTicksRemaining, a_NumTicks);
if (!HasBeenFoodPoisoned)
{
- // TODO: Send the poisoning indication to the client - how?
+ m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER);
SendHealth();
}
+ else
+ {
+ m_ClientHandle->SendEntityEffect(*this, E_EFFECT_HUNGER, 0, 20);
+ }
}
@@ -1704,6 +1708,10 @@ void cPlayer::HandleFood(void)
m_FoodPoisonedTicksRemaining--;
m_FoodExhaustionLevel += 0.025; // 0.5 per second = 0.025 per tick
}
+ else
+ {
+ m_ClientHandle->SendRemoveEntityEffect(*this, E_EFFECT_HUNGER); // remove the "Hunger" effect.
+ }
// Apply food exhaustion that has accumulated:
if (m_FoodExhaustionLevel >= 4)
diff --git a/src/Globals.h b/src/Globals.h
index cb67d9fda..fe6aee5c5 100644
--- a/src/Globals.h
+++ b/src/Globals.h
@@ -220,6 +220,7 @@ public:
// Common headers (part 2, with macros):
#include "ChunkDef.h"
#include "BlockID.h"
+#include "Entities/Effects.h"
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index ff6541aeb..d90ece2b0 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -62,6 +62,7 @@ public:
virtual void SendDestroyEntity (const cEntity & a_Entity) = 0;
virtual void SendDisconnect (const AString & a_Reason) = 0;
virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; ///< Request the client to open up the sign editor for the sign (1.6+)
+ virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) = 0;
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) = 0;
virtual void SendEntityHeadLook (const cEntity & a_Entity) = 0;
virtual void SendEntityLook (const cEntity & a_Entity) = 0;
@@ -85,6 +86,7 @@ public:
virtual void SendPlayerMoveLook (void) = 0;
virtual void SendPlayerPosition (void) = 0;
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
+ virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) = 0;
virtual void SendRespawn (void) = 0;
virtual void SendExperience (void) = 0;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 9334e6f2d..d4c1f0dd5 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -43,6 +43,8 @@ enum
PACKET_HANDSHAKE = 0x02,
PACKET_CHAT = 0x03,
PACKET_UPDATE_TIME = 0x04,
+ PACKET_ENTITY_EFFECT = 0x1D,
+ PACKET_REMOVE_ENTITY_EFFECT = 0x1E,
PACKET_ENTITY_EQUIPMENT = 0x05,
PACKET_USE_ENTITY = 0x07,
PACKET_UPDATE_HEALTH = 0x08,
@@ -300,6 +302,21 @@ void cProtocol125::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cProtocol125::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration)
+{
+ cCSLock Lock(m_CSPacket);
+ WriteByte (PACKET_ENTITY_EFFECT);
+ WriteInt (a_Entity.GetUniqueID());
+ WriteByte (a_EffectID);
+ WriteByte (a_Amplifier);
+ WriteShort(a_Duration);
+ Flush();
+}
+
+
+
+
+
void cProtocol125::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
{
cCSLock Lock(m_CSPacket);
@@ -678,6 +695,19 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player)
+void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
+{
+ cCSLock Lock(m_CSPacket);
+ WriteByte (PACKET_REMOVE_ENTITY_EFFECT);
+ WriteInt (a_Entity.GetUniqueID());
+ WriteByte (a_EffectID);
+ Flush();
+}
+
+
+
+
+
void cProtocol125::SendRespawn(void)
{
cCSLock Lock(m_CSPacket);
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index 32efef4e8..ebbcd762a 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -38,6 +38,7 @@ public:
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
virtual void SendDisconnect (const AString & a_Reason) override;
virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
+ virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
virtual void SendEntityLook (const cEntity & a_Entity) override;
@@ -61,6 +62,7 @@ public:
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
+ virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 83db17e78..0daf1c932 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -236,6 +236,19 @@ void cProtocol172::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cProtocol172::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration)
+{
+ cPacketizer Pkt(*this, 0x1D); // Entity Effect packet
+ Pkt.WriteInt(a_Entity.GetUniqueID());
+ Pkt.WriteByte(a_EffectID);
+ Pkt.WriteByte(a_Amplifier);
+ Pkt.WriteShort(a_Duration);
+}
+
+
+
+
+
void cProtocol172::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
{
cPacketizer Pkt(*this, 0x04); // Entity Equipment packet
@@ -585,6 +598,17 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player)
+void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
+{
+ cPacketizer Pkt(*this, 0x1E);
+ Pkt.WriteInt(a_Entity.GetUniqueID());
+ Pkt.WriteByte(a_EffectID);
+}
+
+
+
+
+
void cProtocol172::SendRespawn(void)
{
cPacketizer Pkt(*this, 0x07); // Respawn packet
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index b8c91fbeb..4a91f0e56 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -47,6 +47,7 @@ public:
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
virtual void SendDisconnect (const AString & a_Reason) override;
virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
+ virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
virtual void SendEntityLook (const cEntity & a_Entity) override;
@@ -70,6 +71,7 @@ public:
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
+ virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendRespawn (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendExperience (void) override;
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index 683700d37..30b48a92f 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -216,6 +216,16 @@ void cProtocolRecognizer::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
+void cProtocolRecognizer::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendEntityEffect(a_Entity, a_EffectID, a_Amplifier, a_Duration);
+}
+
+
+
+
+
void cProtocolRecognizer::SendEntityEquipment(const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item)
{
ASSERT(m_Protocol != NULL);
@@ -456,6 +466,16 @@ void cProtocolRecognizer::SendPlayerSpawn(const cPlayer & a_Player)
+void cProtocolRecognizer::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
+{
+ ASSERT(m_Protocol != NULL);
+ m_Protocol->SendRemoveEntityEffect(a_Entity, a_EffectID);
+}
+
+
+
+
+
void cProtocolRecognizer::SendRespawn(void)
{
ASSERT(m_Protocol != NULL);
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 83fc23c22..0d69e9406 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -73,6 +73,7 @@ public:
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
virtual void SendDisconnect (const AString & a_Reason) override;
virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+)
+ virtual void SendEntityEffect (const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration) override;
virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
virtual void SendEntityHeadLook (const cEntity & a_Entity) override;
virtual void SendEntityLook (const cEntity & a_Entity) override;
@@ -96,6 +97,7 @@ public:
virtual void SendPlayerMoveLook (void) override;
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
+ virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;