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author | bibo38 <bibo38@github.com> | 2015-11-04 21:45:51 +0100 |
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committer | bibo38 <bibo38@github.com> | 2015-11-07 17:23:02 +0100 |
commit | 8f066a16ec0eda3e0558cbf6decf3e0c7c82302a (patch) | |
tree | 62c51da40455c7cad56048257e2c8e553c1e00b1 | |
parent | Added the CanPushBlock method for the piston push check. (diff) | |
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-rw-r--r-- | src/Blocks/BlockPiston.cpp | 77 |
1 files changed, 41 insertions, 36 deletions
diff --git a/src/Blocks/BlockPiston.cpp b/src/Blocks/BlockPiston.cpp index 83a1b83c4..8e56fe06b 100644 --- a/src/Blocks/BlockPiston.cpp +++ b/src/Blocks/BlockPiston.cpp @@ -7,6 +7,8 @@ #include "BlockInServerPluginInterface.h" #include "ChunkInterface.h" +#include <vector> + @@ -136,56 +138,59 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, return; } - int dist = 1; // TODO - AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1); + int moveX = a_BlockX; + int moveY = a_BlockY; + int moveZ = a_BlockZ; + + AddPistonDir(moveX, moveY, moveZ, pistonMeta, 1); std::unordered_set<Vector3i, VectorHasher<int>> blocksPushed; - if (!CanPushBlock(a_BlockX, a_BlockY, a_BlockZ, a_World, true, blocksPushed, pistonMeta)) + if (!CanPushBlock(moveX, moveY, moveZ, a_World, true, blocksPushed, pistonMeta)) { // Can't push anything, bail out return; } + + Vector3i pistonMoveVec; + AddPistonDir(pistonMoveVec.x, pistonMoveVec.y, pistonMoveVec.z, pistonMeta, 1); + std::vector<Vector3i> sortedBlocks(blocksPushed.begin(), blocksPushed.end()); + std::sort(sortedBlocks.begin(), sortedBlocks.end(), [pistonMoveVec](const Vector3i & a, const Vector3i & b) + { + return a.Dot(pistonMoveVec) > b.Dot(pistonMoveVec); + }); a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 0, pistonMeta, pistonBlock); a_World->BroadcastSoundEffect("tile.piston.out", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 0.5f, 0.7f); - // Drop the breakable block in the line, if appropriate: - AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, dist + 1); // "a_Block" now at the breakable / empty block - BLOCKTYPE currBlock; - NIBBLETYPE currMeta; - a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currMeta); - if (currBlock != E_BLOCK_AIR) + BLOCKTYPE moveBlock; + NIBBLETYPE moveMeta; + for (const Vector3i & moveBlockVec : sortedBlocks) { - cBlockHandler * Handler = BlockHandler(currBlock); - if (Handler->DoesDropOnUnsuitable()) + moveX = moveBlockVec.x; + moveY = moveBlockVec.y; + moveZ = moveBlockVec.z; + a_World->GetBlockTypeMeta(moveX, moveY, moveZ, moveBlock, moveMeta); + a_World->SetBlock(moveX, moveY, moveZ, E_BLOCK_AIR, 0); + + AddPistonDir(moveX, moveY, moveZ, pistonMeta, 1); + + if (cBlockInfo::IsPistonBreakable(moveBlock)) + { + cBlockHandler * Handler = BlockHandler(moveBlock); + if (Handler->DoesDropOnUnsuitable()) + { + cChunkInterface ChunkInterface(a_World->GetChunkMap()); + cBlockInServerPluginInterface PluginInterface(*a_World); + Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, nullptr, moveX, moveY, moveZ); + } + } else { - cChunkInterface ChunkInterface(a_World->GetChunkMap()); - cBlockInServerPluginInterface PluginInterface(*a_World); - Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, nullptr, a_BlockX, a_BlockY, a_BlockZ); + a_World->SetBlock(moveX, moveY, moveZ, moveBlock, moveMeta); } } - - // Push blocks, from the furthest to the nearest: - int oldx = a_BlockX, oldy = a_BlockY, oldz = a_BlockZ; - NIBBLETYPE currBlockMeta; - - for (int i = dist + 1; i > 1; i--) - { - AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1); - a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currBlockMeta); - a_World->SetBlock(oldx, oldy, oldz, currBlock, currBlockMeta); - oldx = a_BlockX; - oldy = a_BlockY; - oldz = a_BlockZ; - } - - int extx = a_BlockX; - int exty = a_BlockY; - int extz = a_BlockZ; - AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1); - // "a_Block" now at piston body, "ext" at future extension - + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta | 0x8); - a_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0)); + AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1); + a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0)); } |