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author | madmaxoft <github@xoft.cz> | 2013-11-09 19:25:03 +0100 |
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committer | madmaxoft <github@xoft.cz> | 2013-11-09 19:25:03 +0100 |
commit | 148f723632e9fb1ee419ac8dd2b2b76543435828 (patch) | |
tree | cf93301558b5406bf56525f634737265427e3096 /MCServer/Plugins/APIDump/APIDesc.lua | |
parent | APIDump: Documented the relevant tolua functions. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/APIDesc.lua | 34 |
1 files changed, 29 insertions, 5 deletions
diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 3b0beaa2d..9f303ff0e 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2438,14 +2438,38 @@ end TakeDamageInfo = { - Desc = [[The TakeDamageInfo is a struct that contains the amount of damage, and the entity that caused the damage. It is used in the {{OnTakeDamage|OnTakeDamage}}() hook and in the {{cEntity|cEntity}}'s TakeDamage() function. -]], - Functions = + Desc = [[ + This class contains the amount of damage, and the entity that caused the damage. It is used in the + {{OnTakeDamage|HOOK_TAKE_DAMAGE}} hook and in the {{cEntity}}'s TakeDamage() function. + ]], + Variables = { + Attacker = { Type = "{{cEntity}}", Notes = "The entity who is attacking. Only valid if dtAttack." }, + DamageType = { Type = "eDamageType", Notes = "Source of the damage. One of the dtXXX constants." }, + FinalDamage = { Type = "number", Notes = " The final amount of damage that will be applied to the Receiver. It is the RawDamage minus any Receiver's armor-protection " }, + Knockback = { Type = "{{Vector3d}}", Notes = "Vector specifying the amount and direction of knockback that will be applied to the Receiver " }, + RawDamage = { Type = "number", Notes = "Amount of damage that the attack produces on the Receiver, including the Attacker's equipped weapon, but excluding the Receiver's armor." }, }, - Constants = + AdditionalInfo = { - }, + { + Header = "", + Contents = [[ + The TDI is passed as the second parameter in the HOOK_TAKE_DAMAGE hook, and can be used to + modify the damage before it is applied to the receiver: +<pre class="prettyprint lang-lua"> +function Plugin:OnTakeDamage(Receiver, TDI) + LOG("Damage: Raw ".. TDI.RawDamage .. ", Final:" .. TDI.FinalDamage); + + -- If the attacker is a spider, make it deal 999 points of damage (insta-death spiders): + if ((TDI.Attacker ~= nil) and TDI.Attacker:IsA("cSpider")) then + TDI.FinalDamage = 999; + end +end +</pre> + ]], + }, + }, -- AdditionalInfo }, -- TakeDamageInfo tolua = |