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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-15 16:26:21 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2013-06-15 16:26:21 +0200
commit92fc62fb4bcb459e5fa8a0dc019f1a23ecd1078d (patch)
treefcb875431868b4a7b2372fab079c36ea2bbde781 /MCServer
parentFixed Linux compilation (diff)
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Diffstat (limited to '')
-rw-r--r--MCServer/Plugins/MagicCarpet/plugin.lua166
1 files changed, 83 insertions, 83 deletions
diff --git a/MCServer/Plugins/MagicCarpet/plugin.lua b/MCServer/Plugins/MagicCarpet/plugin.lua
index 2c9fb9160..b78c45f14 100644
--- a/MCServer/Plugins/MagicCarpet/plugin.lua
+++ b/MCServer/Plugins/MagicCarpet/plugin.lua
@@ -1,83 +1,83 @@
-local PLUGIN = {}
-local Carpets = {}
-
-function Initialize( Plugin )
- PLUGIN = Plugin
-
- Plugin:SetName( "MagicCarpet" )
- Plugin:SetVersion( 1 )
-
- PluginManager = cRoot:Get():GetPluginManager()
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
- PluginManager:AddHook(Plugin, cPluginManager.HOOK_DISCONNECT)
-
- PluginManager:BindCommand("/mc", "magiccarpet", HandleCarpetCommand, " - Spawns a magical carpet");
-
- Log( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
- return true
-end
-
-
-
-
-
-function OnDisable()
- Log( PLUGIN:GetName() .. " v." .. PLUGIN:GetVersion() .. " is shutting down..." )
- for i, Carpet in pairs( Carpets ) do
- Carpet:remove()
- end
-end
-
-
-
-
-
-function HandleCarpetCommand( Split, Player )
- Carpet = Carpets[ Player ]
- if( Carpet == nil ) then
- Carpets[ Player ] = cCarpet:new()
- Player:SendMessage("You're on a magic carpet!" )
- else
- Carpet:remove()
- Carpets[ Player ] = nil
- Player:SendMessage("The carpet vanished!" )
- end
-
- return true
-end
-
-
-
-
-
-function OnDisconnect( Reason, Player )
- local Carpet = Carpets[ Player ]
- if( Carpet ~= nil ) then
- Carpet:remove()
- end
- Carpets[ Player ] = nil
-end
-
-
-
-
-
-function OnPlayerMoving(Player)
- local Carpet = Carpets[ Player ]
- if( Carpet == nil ) then
- return
- end
-
- if( Player:GetPitch() == 90 ) then
- Carpet:moveTo( cLocation:new( Player:GetPosX(), Player:GetPosY() - 1, Player:GetPosZ() ) )
- else
- if( Player:GetPosY() < Carpet:getY() ) then
- LOGINFO("Fell tru mc!")
- Player:TeleportTo( Player:GetPosX(), Carpet:getY(), Player:GetPosZ() )
- end
- Carpet:moveTo( cLocation:new( Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) )
- end
-end
-
-
-
+local PLUGIN = {}
+local Carpets = {}
+
+function Initialize( Plugin )
+ PLUGIN = Plugin
+
+ Plugin:SetName( "MagicCarpet" )
+ Plugin:SetVersion( 1 )
+
+ PluginManager = cRoot:Get():GetPluginManager()
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
+ PluginManager:AddHook(Plugin, cPluginManager.HOOK_DISCONNECT)
+
+ PluginManager:BindCommand("/mc", "magiccarpet", HandleCarpetCommand, " - Spawns a magical carpet");
+
+ LOG( "Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() )
+ return true
+end
+
+
+
+
+
+function OnDisable()
+ LOG( PLUGIN:GetName() .. " v." .. PLUGIN:GetVersion() .. " is shutting down..." )
+ for i, Carpet in pairs( Carpets ) do
+ Carpet:remove()
+ end
+end
+
+
+
+
+
+function HandleCarpetCommand( Split, Player )
+ Carpet = Carpets[ Player ]
+ if( Carpet == nil ) then
+ Carpets[ Player ] = cCarpet:new()
+ Player:SendMessage("You're on a magic carpet!" )
+ else
+ Carpet:remove()
+ Carpets[ Player ] = nil
+ Player:SendMessage("The carpet vanished!" )
+ end
+
+ return true
+end
+
+
+
+
+
+function OnDisconnect( Reason, Player )
+ local Carpet = Carpets[ Player ]
+ if( Carpet ~= nil ) then
+ Carpet:remove()
+ end
+ Carpets[ Player ] = nil
+end
+
+
+
+
+
+function OnPlayerMoving(Player)
+ local Carpet = Carpets[ Player ]
+ if( Carpet == nil ) then
+ return
+ end
+
+ if( Player:GetPitch() == 90 ) then
+ Carpet:moveTo( cLocation:new( Player:GetPosX(), Player:GetPosY() - 1, Player:GetPosZ() ) )
+ else
+ if( Player:GetPosY() < Carpet:getY() ) then
+ LOGINFO("Fell tru mc!")
+ Player:TeleportTo( Player:GetPosX(), Carpet:getY(), Player:GetPosZ() )
+ end
+ Carpet:moveTo( cLocation:new( Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) )
+ end
+end
+
+
+