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author | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-03 21:25:04 +0200 |
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committer | faketruth <faketruth@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-10-03 21:25:04 +0200 |
commit | aafef187ef856a36c3f8e599afea2dee44f08904 (patch) | |
tree | c84762cc768da2800a0f80b902c704e782bd29ef /jsoncpp-src-0.5.0/src/lib_json/json_internalarray.inl | |
parent | MCServer c++ source files (diff) | |
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Diffstat (limited to 'jsoncpp-src-0.5.0/src/lib_json/json_internalarray.inl')
-rw-r--r-- | jsoncpp-src-0.5.0/src/lib_json/json_internalarray.inl | 448 |
1 files changed, 448 insertions, 0 deletions
diff --git a/jsoncpp-src-0.5.0/src/lib_json/json_internalarray.inl b/jsoncpp-src-0.5.0/src/lib_json/json_internalarray.inl new file mode 100644 index 000000000..9b985d258 --- /dev/null +++ b/jsoncpp-src-0.5.0/src/lib_json/json_internalarray.inl @@ -0,0 +1,448 @@ +// included by json_value.cpp +// everything is within Json namespace + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueInternalArray +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueArrayAllocator::~ValueArrayAllocator() +{ +} + +// ////////////////////////////////////////////////////////////////// +// class DefaultValueArrayAllocator +// ////////////////////////////////////////////////////////////////// +#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +class DefaultValueArrayAllocator : public ValueArrayAllocator +{ +public: // overridden from ValueArrayAllocator + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + return new ValueInternalArray(); + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + return new ValueInternalArray( other ); + } + + virtual void destructArray( ValueInternalArray *array ) + { + delete array; + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast<Value **>( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast<Value *>( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + free( value ); + } +}; + +#else // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +/// @todo make this thread-safe (lock when accessign batch allocator) +class DefaultValueArrayAllocator : public ValueArrayAllocator +{ +public: // overridden from ValueArrayAllocator + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + ValueInternalArray *array = arraysAllocator_.allocate(); + new (array) ValueInternalArray(); // placement new + return array; + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + ValueInternalArray *array = arraysAllocator_.allocate(); + new (array) ValueInternalArray( other ); // placement new + return array; + } + + virtual void destructArray( ValueInternalArray *array ) + { + if ( array ) + { + array->~ValueInternalArray(); + arraysAllocator_.release( array ); + } + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast<Value **>( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast<Value *>( pagesAllocator_.allocate() ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + pagesAllocator_.release( value ); + } +private: + BatchAllocator<ValueInternalArray,1> arraysAllocator_; + BatchAllocator<Value,ValueInternalArray::itemsPerPage> pagesAllocator_; +}; +#endif // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR + +static ValueArrayAllocator *&arrayAllocator() +{ + static DefaultValueArrayAllocator defaultAllocator; + static ValueArrayAllocator *arrayAllocator = &defaultAllocator; + return arrayAllocator; +} + +static struct DummyArrayAllocatorInitializer { + DummyArrayAllocatorInitializer() + { + arrayAllocator(); // ensure arrayAllocator() statics are initialized before main(). + } +} dummyArrayAllocatorInitializer; + +// ////////////////////////////////////////////////////////////////// +// class ValueInternalArray +// ////////////////////////////////////////////////////////////////// +bool +ValueInternalArray::equals( const IteratorState &x, + const IteratorState &other ) +{ + return x.array_ == other.array_ + && x.currentItemIndex_ == other.currentItemIndex_ + && x.currentPageIndex_ == other.currentPageIndex_; +} + + +void +ValueInternalArray::increment( IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && + (it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_ + != it.array_->size_, + "ValueInternalArray::increment(): moving iterator beyond end" ); + ++(it.currentItemIndex_); + if ( it.currentItemIndex_ == itemsPerPage ) + { + it.currentItemIndex_ = 0; + ++(it.currentPageIndex_); + } +} + + +void +ValueInternalArray::decrement( IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && it.currentPageIndex_ == it.array_->pages_ + && it.currentItemIndex_ == 0, + "ValueInternalArray::decrement(): moving iterator beyond end" ); + if ( it.currentItemIndex_ == 0 ) + { + it.currentItemIndex_ = itemsPerPage-1; + --(it.currentPageIndex_); + } + else + { + --(it.currentItemIndex_); + } +} + + +Value & +ValueInternalArray::unsafeDereference( const IteratorState &it ) +{ + return (*(it.currentPageIndex_))[it.currentItemIndex_]; +} + + +Value & +ValueInternalArray::dereference( const IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && + (it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_ + < it.array_->size_, + "ValueInternalArray::dereference(): dereferencing invalid iterator" ); + return unsafeDereference( it ); +} + +void +ValueInternalArray::makeBeginIterator( IteratorState &it ) const +{ + it.array_ = const_cast<ValueInternalArray *>( this ); + it.currentItemIndex_ = 0; + it.currentPageIndex_ = pages_; +} + + +void +ValueInternalArray::makeIterator( IteratorState &it, ArrayIndex index ) const +{ + it.array_ = const_cast<ValueInternalArray *>( this ); + it.currentItemIndex_ = index % itemsPerPage; + it.currentPageIndex_ = pages_ + index / itemsPerPage; +} + + +void +ValueInternalArray::makeEndIterator( IteratorState &it ) const +{ + makeIterator( it, size_ ); +} + + +ValueInternalArray::ValueInternalArray() + : pages_( 0 ) + , size_( 0 ) + , pageCount_( 0 ) +{ +} + + +ValueInternalArray::ValueInternalArray( const ValueInternalArray &other ) + : pages_( 0 ) + , pageCount_( 0 ) + , size_( other.size_ ) +{ + PageIndex minNewPages = other.size_ / itemsPerPage; + arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages ); + JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, + "ValueInternalArray::reserve(): bad reallocation" ); + IteratorState itOther; + other.makeBeginIterator( itOther ); + Value *value; + for ( ArrayIndex index = 0; index < size_; ++index, increment(itOther) ) + { + if ( index % itemsPerPage == 0 ) + { + PageIndex pageIndex = index / itemsPerPage; + value = arrayAllocator()->allocateArrayPage(); + pages_[pageIndex] = value; + } + new (value) Value( dereference( itOther ) ); + } +} + + +ValueInternalArray & +ValueInternalArray::operator =( const ValueInternalArray &other ) +{ + ValueInternalArray temp( other ); + swap( temp ); + return *this; +} + + +ValueInternalArray::~ValueInternalArray() +{ + // destroy all constructed items + IteratorState it; + IteratorState itEnd; + makeBeginIterator( it); + makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + value->~Value(); + } + // release all pages + PageIndex lastPageIndex = size_ / itemsPerPage; + for ( PageIndex pageIndex = 0; pageIndex < lastPageIndex; ++pageIndex ) + arrayAllocator()->releaseArrayPage( pages_[pageIndex] ); + // release pages index + arrayAllocator()->releaseArrayPageIndex( pages_, pageCount_ ); +} + + +void +ValueInternalArray::swap( ValueInternalArray &other ) +{ + Value **tempPages = pages_; + pages_ = other.pages_; + other.pages_ = tempPages; + ArrayIndex tempSize = size_; + size_ = other.size_; + other.size_ = tempSize; + PageIndex tempPageCount = pageCount_; + pageCount_ = other.pageCount_; + other.pageCount_ = tempPageCount; +} + +void +ValueInternalArray::clear() +{ + ValueInternalArray dummy; + swap( dummy ); +} + + +void +ValueInternalArray::resize( ArrayIndex newSize ) +{ + if ( newSize == 0 ) + clear(); + else if ( newSize < size_ ) + { + IteratorState it; + IteratorState itEnd; + makeIterator( it, newSize ); + makeIterator( itEnd, size_ ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + value->~Value(); + } + PageIndex pageIndex = (newSize + itemsPerPage - 1) / itemsPerPage; + PageIndex lastPageIndex = size_ / itemsPerPage; + for ( ; pageIndex < lastPageIndex; ++pageIndex ) + arrayAllocator()->releaseArrayPage( pages_[pageIndex] ); + size_ = newSize; + } + else if ( newSize > size_ ) + resolveReference( newSize ); +} + + +void +ValueInternalArray::makeIndexValid( ArrayIndex index ) +{ + // Need to enlarge page index ? + if ( index >= pageCount_ * itemsPerPage ) + { + PageIndex minNewPages = (index + 1) / itemsPerPage; + arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages ); + JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, "ValueInternalArray::reserve(): bad reallocation" ); + } + + // Need to allocate new pages ? + ArrayIndex nextPageIndex = + (size_ % itemsPerPage) != 0 ? size_ - (size_%itemsPerPage) + itemsPerPage + : size_; + if ( nextPageIndex <= index ) + { + PageIndex pageIndex = nextPageIndex / itemsPerPage; + PageIndex pageToAllocate = (index - nextPageIndex) / itemsPerPage + 1; + for ( ; pageToAllocate-- > 0; ++pageIndex ) + pages_[pageIndex] = arrayAllocator()->allocateArrayPage(); + } + + // Initialize all new entries + IteratorState it; + IteratorState itEnd; + makeIterator( it, size_ ); + size_ = index + 1; + makeIterator( itEnd, size_ ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + new (value) Value(); // Construct a default value using placement new + } +} + +Value & +ValueInternalArray::resolveReference( ArrayIndex index ) +{ + if ( index >= size_ ) + makeIndexValid( index ); + return pages_[index/itemsPerPage][index%itemsPerPage]; +} + +Value * +ValueInternalArray::find( ArrayIndex index ) const +{ + if ( index >= size_ ) + return 0; + return &(pages_[index/itemsPerPage][index%itemsPerPage]); +} + +ValueInternalArray::ArrayIndex +ValueInternalArray::size() const +{ + return size_; +} + +int +ValueInternalArray::distance( const IteratorState &x, const IteratorState &y ) +{ + return indexOf(y) - indexOf(x); +} + + +ValueInternalArray::ArrayIndex +ValueInternalArray::indexOf( const IteratorState &iterator ) +{ + if ( !iterator.array_ ) + return ArrayIndex(-1); + return ArrayIndex( + (iterator.currentPageIndex_ - iterator.array_->pages_) * itemsPerPage + + iterator.currentItemIndex_ ); +} + + +int +ValueInternalArray::compare( const ValueInternalArray &other ) const +{ + int sizeDiff( size_ - other.size_ ); + if ( sizeDiff != 0 ) + return sizeDiff; + + for ( ArrayIndex index =0; index < size_; ++index ) + { + int diff = pages_[index/itemsPerPage][index%itemsPerPage].compare( + other.pages_[index/itemsPerPage][index%itemsPerPage] ); + if ( diff != 0 ) + return diff; + } + return 0; +} |