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authorbearbin <bearbin@gmail.com>2013-07-29 14:55:26 +0200
committerbearbin <bearbin@gmail.com>2013-07-29 14:55:26 +0200
commitfb1044c4e55c726753d094b66756a1cb3bc60ee8 (patch)
treec61e56725da7dff0154d566722651e2c39c9d6c6 /source/FallingBlock.h
parentWebAdmin: Removed the duplicate memory usage querying (diff)
parentChanged everyting to Unix line endings. (diff)
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Diffstat (limited to 'source/FallingBlock.h')
-rw-r--r--source/FallingBlock.h90
1 files changed, 45 insertions, 45 deletions
diff --git a/source/FallingBlock.h b/source/FallingBlock.h
index b7d448327..887ae6268 100644
--- a/source/FallingBlock.h
+++ b/source/FallingBlock.h
@@ -1,45 +1,45 @@
-
-#pragma once
-
-#include "Entity.h"
-#include "Defines.h"
-
-
-
-
-class cPlayer;
-class cItem;
-
-
-
-
-
-
-class cFallingBlock :
- public cEntity
-{
- typedef cEntity super;
-
-public:
- CLASS_PROTODEF(cFallingBlock);
-
- /// Creates a new falling block. a_BlockPosition is expected in world coords
- cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
-
- BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
- NIBBLETYPE GetBlockMeta(void) const { return m_BlockMeta; }
-
- // cEntity overrides:
- virtual void Initialize(cWorld * a_World) override;
- virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
- virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
-
-private:
- BLOCKTYPE m_BlockType;
- NIBBLETYPE m_BlockMeta;
- Vector3i m_OriginalPosition; // Position where the falling block has started, in world coords
-} ;
-
-
-
-
+
+#pragma once
+
+#include "Entity.h"
+#include "Defines.h"
+
+
+
+
+class cPlayer;
+class cItem;
+
+
+
+
+
+
+class cFallingBlock :
+ public cEntity
+{
+ typedef cEntity super;
+
+public:
+ CLASS_PROTODEF(cFallingBlock);
+
+ /// Creates a new falling block. a_BlockPosition is expected in world coords
+ cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
+
+ BLOCKTYPE GetBlockType(void) const { return m_BlockType; }
+ NIBBLETYPE GetBlockMeta(void) const { return m_BlockMeta; }
+
+ // cEntity overrides:
+ virtual void Initialize(cWorld * a_World) override;
+ virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
+ virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
+
+private:
+ BLOCKTYPE m_BlockType;
+ NIBBLETYPE m_BlockMeta;
+ Vector3i m_OriginalPosition; // Position where the falling block has started, in world coords
+} ;
+
+
+
+