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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-28 14:39:20 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-02-28 14:39:20 +0100 |
commit | 619ec8b247e71a194035fe6dadb2f414a727eaec (patch) | |
tree | 7e1b03afb1d4d4000ea9c059c91b62b66bf0c305 /source/Simulator/SimulatorManager.cpp | |
parent | Simulators now have direct access to the cChunk object in the WakeUp() call (diff) | |
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Diffstat (limited to 'source/Simulator/SimulatorManager.cpp')
-rw-r--r-- | source/Simulator/SimulatorManager.cpp | 22 |
1 files changed, 20 insertions, 2 deletions
diff --git a/source/Simulator/SimulatorManager.cpp b/source/Simulator/SimulatorManager.cpp index ceebc2d8f..2bc483cbd 100644 --- a/source/Simulator/SimulatorManager.cpp +++ b/source/Simulator/SimulatorManager.cpp @@ -2,12 +2,14 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "SimulatorManager.h" +#include "../World.h" -cSimulatorManager::cSimulatorManager(void) : +cSimulatorManager::cSimulatorManager(cWorld & a_World) : + m_World(a_World), m_Ticks(0) { } @@ -24,7 +26,7 @@ cSimulatorManager::~cSimulatorManager() -void cSimulatorManager::Simulate( float a_Dt ) +void cSimulatorManager::Simulate(float a_Dt) { m_Ticks++; for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) @@ -40,6 +42,22 @@ void cSimulatorManager::Simulate( float a_Dt ) +void cSimulatorManager::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) +{ + // m_Ticks has already been increased in Simulate() + for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) + { + if ((m_Ticks % itr->second) == 0) + { + itr->first->SimulateChunk(a_Dt, a_ChunkX, a_ChunkZ, a_Chunk); + } + } +} + + + + + void cSimulatorManager::WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk) { for (cSimulators::iterator itr = m_Simulators.begin(); itr != m_Simulators.end(); ++itr ) |