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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-29 01:44:19 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-29 01:44:19 +0100 |
commit | f5466a4cb368a1554362deeb5b0f966cf5613e80 (patch) | |
tree | 6653c18a9d075ceaab4aa3a301054bcabcd23363 /source/cFireSimulator.h | |
parent | - little performance improvement on the sand simulator (diff) | |
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Diffstat (limited to 'source/cFireSimulator.h')
-rw-r--r-- | source/cFireSimulator.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/cFireSimulator.h b/source/cFireSimulator.h index b6ac627fb..b42131ff3 100644 --- a/source/cFireSimulator.h +++ b/source/cFireSimulator.h @@ -14,9 +14,10 @@ public: virtual void Simulate( float a_Dt );
virtual inline bool IsAllowedBlock( char a_BlockID );
- virtual inline bool IsBurnable( char a_BlockID );
+ virtual inline bool IsBurnable( char a_BlockID );
virtual inline bool IsForeverBurnable( char a_BlockID );
+ virtual inline bool FiresForever( char a_BlockID );
protected:
virtual void AddBlock(int a_X, int a_Y, int a_Z);
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