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author | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-21 21:42:34 +0100 |
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committer | lapayo94@gmail.com <lapayo94@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2011-12-21 21:42:34 +0100 |
commit | 02f05f749645d3ef211676e6745d3feda2cd0513 (patch) | |
tree | 2b4c08e1ff7eab1d69f1dad4a00ef2d4d4fbcd3c /source/cMonster.h | |
parent | Changed chunk generation so any surface sand with air underneath it will turn into sandstone to prevent most sand cave-ins due to odd cave placement. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cMonster.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/cMonster.h b/source/cMonster.h index b0cb19543..7ac8ef171 100644 --- a/source/cMonster.h +++ b/source/cMonster.h @@ -1,5 +1,6 @@ #pragma once
#include "cPawn.h"
+#include "BlockID.h"
class Vector3f;
class cClientHandle;
@@ -82,4 +83,7 @@ protected: float m_AttackInterval;
float m_FireDamageInterval;
float m_BurnPeriod;
+
+ void DropItem(ENUM_ITEM_ID a_Item, unsigned int a_Count);
+ void RandomDropItem(ENUM_ITEM_ID a_Item, unsigned int a_Min, unsigned int a_Max);
}; //tolua_export
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