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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-18 20:20:05 +0100 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2012-02-18 20:20:05 +0100 |
commit | 993bdab1e8c5d61f25c549c2177e2ad2ef12bd67 (patch) | |
tree | 504ba98f74bdcf51fa853f5219bc8adc43dd5eaf /source/cWorld.cpp | |
parent | Re-implemented tree-growing. May produce artefacts on old-world / new-world boundaries. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/cWorld.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/source/cWorld.cpp b/source/cWorld.cpp index 2cde3ac7b..41b9c5068 100644 --- a/source/cWorld.cpp +++ b/source/cWorld.cpp @@ -431,9 +431,7 @@ void cWorld::InitializeSpawn() int ChunkX = 0, ChunkY = 0, ChunkZ = 0;
BlockToChunk( (int)m_SpawnX, (int)m_SpawnY, (int)m_SpawnZ, ChunkX, ChunkY, ChunkZ );
- // DEBUG:
- // int ViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is
- int ViewDist = 5; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is
+ int ViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is
LOG("Preparing spawn area in world \"%s\"", m_WorldName.c_str());
for (int x = 0; x < ViewDist; x++)
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