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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-16 22:49:17 +0200
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-10-16 22:49:17 +0200
commit4b05df30d10f4f02cb216a049583157c9c1e5790 (patch)
tree887586c7fe4edd3349785e02849e3ce2d6caebb6 /source
parentFixed floody fluid sim making downward fluid behave like source blocks. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Simulator/FluidSimulator.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/Simulator/FluidSimulator.cpp b/source/Simulator/FluidSimulator.cpp
index f1930c91f..2ade2ba11 100644
--- a/source/Simulator/FluidSimulator.cpp
+++ b/source/Simulator/FluidSimulator.cpp
@@ -37,6 +37,10 @@ bool cFluidSimulator::CanWashAway(BLOCKTYPE a_BlockType)
case E_BLOCK_RED_MUSHROOM:
case E_BLOCK_BROWN_MUSHROOM:
case E_BLOCK_CACTUS:
+ case E_BLOCK_TORCH:
+ case E_BLOCK_REDSTONE_TORCH_OFF:
+ case E_BLOCK_REDSTONE_TORCH_ON:
+ case E_BLOCK_RAIL:
{
return true;
}