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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:45:45 +0100 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2016-02-05 22:50:18 +0100 |
commit | ca6ef58b1ee8521e4b940ee4883dee714960e413 (patch) | |
tree | 8532add455224b07c07a759e3d906f50c0695888 /src/Bindings/LuaChunkStay.h | |
parent | Merge pull request #2972 from marvinkopf/PlayerAutoComplete (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Bindings/LuaChunkStay.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/Bindings/LuaChunkStay.h b/src/Bindings/LuaChunkStay.h index d76b67de9..a455d2502 100644 --- a/src/Bindings/LuaChunkStay.h +++ b/src/Bindings/LuaChunkStay.h @@ -28,38 +28,38 @@ class cLuaChunkStay : public cChunkStay { typedef cChunkStay super; - + public: cLuaChunkStay(cPluginLua & a_Plugin); - + ~cLuaChunkStay() { } /** Adds chunks in the specified on-stack Lua table. Returns true if any chunk added, false (plus log warning) if none. */ bool AddChunks(int a_ChunkCoordTableStackPos); - + /** Enables the ChunkStay for the specified chunkmap, with the specified Lua callbacks. */ void Enable(cChunkMap & a_ChunkMap, int a_OnChunkAvailableStackPos, int a_OnAllChunksAvailableStackPos); - + protected: /** The plugin which has created the ChunkStay, via cWorld:ChunkStay() binding method. */ cPluginLua & m_Plugin; - + /** The Lua state associated with the callbacks. Only valid when enabled. */ cLuaState * m_LuaState; - + /** The Lua function to call in OnChunkAvailable. Only valid when enabled. */ cLuaState::cRef m_OnChunkAvailable; - + /** The Lua function to call in OnAllChunksAvailable. Only valid when enabled. */ cLuaState::cRef m_OnAllChunksAvailable; - - + + // cChunkStay overrides: virtual void OnChunkAvailable(int a_ChunkX, int a_ChunkZ) override; virtual bool OnAllChunksAvailable(void) override; virtual void OnDisabled(void) override; - + /** Adds a single chunk coord from the table at the top of the Lua stack. Expects the top element to be a table, checks that it contains two numbers. Uses those two numbers as chunk coords appended to m_Chunks. |