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authormadmaxoft <github@xoft.cz>2013-12-16 22:02:28 +0100
committermadmaxoft <github@xoft.cz>2013-12-16 22:13:46 +0100
commitdaade8ddee96eee7bfe74c75f2de1d2994258b74 (patch)
tree10aea6746b4e18835a1bd55cd07b267a1143e8f0 /src/Bindings/LuaWindow.h
parentRemoved some old cRedstone remnants (diff)
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-rw-r--r--src/Bindings/LuaWindow.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Bindings/LuaWindow.h b/src/Bindings/LuaWindow.h
index 58d26ef96..dab99a2e2 100644
--- a/src/Bindings/LuaWindow.h
+++ b/src/Bindings/LuaWindow.h
@@ -33,10 +33,10 @@ Additionally, to forbid Lua from deleting this object while it is used by player
cPlayer:OpenWindow check if the window is of this class, and if so, make a global Lua reference for this object.
This reference needs to be unreferenced in the Destroy() function.
*/
-class cLuaWindow : // tolua_export
- public cItemGrid::cListener,
- // tolua_begin
- public cWindow
+// tolua_begin
+class cLuaWindow :
+ public cWindow,
+ public cItemGrid::cListener
{
typedef cWindow super;