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authorpeterbell10 <peterbell10@live.co.uk>2018-09-24 22:33:39 +0200
committerAlexander Harkness <me@bearbin.net>2018-09-24 22:33:39 +0200
commit4727ed20846bb3d1a9eabb27aaaa9c5524129556 (patch)
treed6206a51db95a15fd3dfadb9691c868fc6bd8bd1 /src/BlockEntities/MobSpawnerEntity.cpp
parentAdd BurnsInDaylight to Lua API and Monsters.ini (#4295) (diff)
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Diffstat (limited to 'src/BlockEntities/MobSpawnerEntity.cpp')
-rw-r--r--src/BlockEntities/MobSpawnerEntity.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp
index b92139025..595f433b7 100644
--- a/src/BlockEntities/MobSpawnerEntity.cpp
+++ b/src/BlockEntities/MobSpawnerEntity.cpp
@@ -64,7 +64,7 @@ bool cMobSpawnerEntity::UsedBy(cPlayer * a_Player)
{
a_Player->GetInventory().RemoveOneEquippedItem();
}
- LOGD("Changed monster spawner at {%d, %d, %d} to type %s.", GetPosX(), GetPosY(), GetPosZ(), cMonster::MobTypeToString(MonsterType).c_str());
+ FLOGD("Changed monster spawner at {0} to type {1}.", GetPos(), cMonster::MobTypeToString(MonsterType));
return true;
}
return false;