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authorMattes D <github@xoft.cz>2019-10-16 10:06:34 +0200
committerGitHub <noreply@github.com>2019-10-16 10:06:34 +0200
commit221cc4ec5cb6301743e947eaabed3fecedba796f (patch)
tree4e44c8bb7523e5d1d04468fc906ae24674c10abc /src/Blocks/BlockChest.h
parentFixed crash in hopper while pulling items from blockentity above itself (#4412) (diff)
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Diffstat (limited to 'src/Blocks/BlockChest.h')
-rw-r--r--src/Blocks/BlockChest.h40
1 files changed, 31 insertions, 9 deletions
diff --git a/src/Blocks/BlockChest.h b/src/Blocks/BlockChest.h
index 804c3d34a..0e277532e 100644
--- a/src/Blocks/BlockChest.h
+++ b/src/Blocks/BlockChest.h
@@ -1,24 +1,31 @@
#pragma once
-#include "BlockEntity.h"
+#include "../BlockEntities/ChestEntity.h"
#include "../BlockArea.h"
#include "../Entities/Player.h"
-#include "MetaRotator.h"
+#include "Mixins.h"
class cBlockChestHandler :
- public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>
+ public cMetaRotator<cContainerEntityHandler<cBlockEntityHandler>, 0x07, 0x02, 0x05, 0x03, 0x04>
{
+ using super = cMetaRotator<cContainerEntityHandler<cBlockEntityHandler>, 0x07, 0x02, 0x05, 0x03, 0x04>;
+
public:
- cBlockChestHandler(BLOCKTYPE a_BlockType)
- : cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>(a_BlockType)
+
+ cBlockChestHandler(BLOCKTYPE a_BlockType):
+ super(a_BlockType)
{
}
+
+
+
+
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
@@ -65,6 +72,10 @@ public:
return true;
}
+
+
+
+
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
int BlockX = a_RelX + a_Chunk.GetPosX() * cChunkDef::Width;
@@ -72,6 +83,10 @@ public:
return CanBeAt(a_ChunkInterface, BlockX, a_RelY, BlockZ);
}
+
+
+
+
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
{
cBlockArea Area;
@@ -137,6 +152,10 @@ public:
return (NumChestNeighbors < 2);
}
+
+
+
+
/** Translates player yaw when placing a chest into the chest block metadata. Valid for single chests only */
static NIBBLETYPE PlayerYawToMetaData(double a_Yaw)
{
@@ -164,6 +183,10 @@ public:
}
}
+
+
+
+
/** If there's a chest in the a_Area in the specified coords, modifies its meta to a_NewMeta and returns true. */
bool CheckAndAdjustNeighbor(cChunkInterface & a_ChunkInterface, const cBlockArea & a_Area, int a_RelX, int a_RelZ, NIBBLETYPE a_NewMeta)
{
@@ -175,10 +198,9 @@ public:
return true;
}
- virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
- {
- a_Pickups.push_back(cItem(m_BlockType, 1, 0));
- }
+
+
+
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{