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authorTycho <work.tycho+git@gmail.com>2014-02-02 15:49:37 +0100
committerTycho <work.tycho+git@gmail.com>2014-02-02 15:49:37 +0100
commitb82fc394dd2a40e12e3c13709fea26c2435792c9 (patch)
treea310eb96470c3651480c5899a36955f87800bee8 /src/Blocks/BlockHandler.h
parentChanged Signiture of OnDigging (diff)
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Diffstat (limited to 'src/Blocks/BlockHandler.h')
-rw-r--r--src/Blocks/BlockHandler.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/Blocks/BlockHandler.h b/src/Blocks/BlockHandler.h
index 867c4c2c5..44b15bce1 100644
--- a/src/Blocks/BlockHandler.h
+++ b/src/Blocks/BlockHandler.h
@@ -5,6 +5,7 @@
#include "../Item.h"
#include "WorldInterface.h"
#include "ChunkInterface.h"
+#include "BlockPluginInterface.h"
@@ -25,7 +26,7 @@ public:
/// Called when the block gets ticked either by a random tick or by a queued tick.
/// Note that the coords are chunk-relative!
- virtual void OnUpdate(cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
+ virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ);
/** Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse.
@@ -72,7 +73,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);
/// Handles the dropping of a block based on what ConvertToDrops() returns. This will not destroy the block. a_Digger is the entity causing the drop; it may be NULL
- virtual void DropBlock(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ);
+ virtual void DropBlock(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Returns step sound name of block
virtual const char * GetStepSound(void);
@@ -113,7 +114,7 @@ public:
By default drops if position no more suitable (CanBeAt(), DoesDropOnUnsuitable(), Drop()),
and wakes up all simulators on the block.
*/
- virtual void Check(cChunkInterface & ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
+ virtual void Check(cChunkInterface & ChunkInterface, cBlockPluginInterface & a_PluginInterface, int a_RelX, int a_RelY, int a_RelZ, cChunk & a_Chunk);
/// <summary>Rotates a given block meta counter-clockwise. Default: no change</summary>
/// <returns>Block meta following rotation</returns>