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author | Alexander Harkness <me@bearbin.net> | 2024-11-07 21:03:21 +0100 |
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committer | GitHub <noreply@github.com> | 2024-11-07 21:03:21 +0100 |
commit | ab62fc398818d717b54110b13e1b3af48e07b686 (patch) | |
tree | d76804f9c594695ac3b90a00687b5398158df1f5 /src/Blocks/Mixins | |
parent | Added code to export definitions for a lua-language-server (#5475) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Blocks/Mixins/DirtLikeUnderneath.h | 42 | ||||
-rw-r--r-- | src/Blocks/Mixins/Mixins.h (renamed from src/Blocks/Mixins.h) | 2 | ||||
-rw-r--r-- | src/Blocks/Mixins/SolidSurfaceUnderneath.h | 65 |
3 files changed, 108 insertions, 1 deletions
diff --git a/src/Blocks/Mixins/DirtLikeUnderneath.h b/src/Blocks/Mixins/DirtLikeUnderneath.h new file mode 100644 index 000000000..909f1601e --- /dev/null +++ b/src/Blocks/Mixins/DirtLikeUnderneath.h @@ -0,0 +1,42 @@ + +#pragma once + +#include "../../Chunk.h" + +/** Mixin to ensure the block has a dirt-like block underneath. */ +template <class Base> +class cDirtLikeUnderneath : + public Base +{ + using Super = Base; +public: + + using Super::Super; + + constexpr cDirtLikeUnderneath(BLOCKTYPE a_BlockType): + Base(a_BlockType) + { + } + +protected: + + ~cDirtLikeUnderneath() = default; + +protected: + + virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override + { + if (!Super::CanBeAt(a_Chunk, a_Position, a_Meta)) + { + return false; + } + + const auto BelowPos = a_Position.addedY(-1); + if (!cChunkDef::IsValidHeight(BelowPos)) + { + return false; + } + + return IsBlockTypeOfDirt(a_Chunk.GetBlock(BelowPos)); + } +}; diff --git a/src/Blocks/Mixins.h b/src/Blocks/Mixins/Mixins.h index fa8985737..d9a233bad 100644 --- a/src/Blocks/Mixins.h +++ b/src/Blocks/Mixins/Mixins.h @@ -9,7 +9,7 @@ class cBlockLadder: public cMetaRotator<cClearMetaOnDrop, ...> #pragma once -#include "../Item.h" +#include "../../Item.h" diff --git a/src/Blocks/Mixins/SolidSurfaceUnderneath.h b/src/Blocks/Mixins/SolidSurfaceUnderneath.h new file mode 100644 index 000000000..c54c064d6 --- /dev/null +++ b/src/Blocks/Mixins/SolidSurfaceUnderneath.h @@ -0,0 +1,65 @@ + +#pragma once + +#include "../../Chunk.h" +#include "../BlockSlab.h" +#include "../BlockStairs.h" + +/** Mixin to ensure the block has a solid surface underneath. */ +template <class Base> +class cSolidSurfaceUnderneath : + public Base +{ + using Super = Base; +public: + + using Super::Super; + + constexpr cSolidSurfaceUnderneath(BLOCKTYPE a_BlockType): + Base(a_BlockType) + { + } + +protected: + + ~cSolidSurfaceUnderneath() = default; + +protected: + + virtual bool CanBeAt(const cChunk & a_Chunk, const Vector3i a_Position, const NIBBLETYPE a_Meta) const override + { + if (!Super::CanBeAt(a_Chunk, a_Position, a_Meta)) + { + return false; + } + + const auto BelowPos = a_Position.addedY(-1); + if (!cChunkDef::IsValidHeight(BelowPos)) + { + return false; + } + + BLOCKTYPE BelowBlock; + NIBBLETYPE BelowBlockMeta; + a_Chunk.GetBlockTypeMeta(BelowPos, BelowBlock, BelowBlockMeta); + + if (cBlockInfo::FullyOccupiesVoxel(BelowBlock)) + { + return true; + } + + // upside down slabs + if (cBlockSlabHandler::IsAnySlabType(BelowBlock)) + { + return BelowBlockMeta & E_META_WOODEN_SLAB_UPSIDE_DOWN; + } + + // upside down stairs + if (cBlockStairsHandler::IsAnyStairType(BelowBlock)) + { + return BelowBlockMeta & E_BLOCK_STAIRS_UPSIDE_DOWN; + } + + return false; + } +}; |