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authorHaoTNN <haotnn@gmail.com>2015-05-23 23:06:37 +0200
committerHaoTNN <haotnn@gmail.com>2015-05-23 23:06:37 +0200
commit2578afb2449ac27defb3ac9dcc3d140e980d0d1a (patch)
tree4f8e0f52f39c1eb3189680b0395134d4b72a2228 /src/Blocks
parentMerge remote-tracking branch 'upstream/master' (diff)
parentMerge pull request #2107 from mc-server/cow-waterspawn (diff)
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Diffstat (limited to '')
-rw-r--r--src/Blocks/BlockDoor.cpp20
-rw-r--r--src/Blocks/BlockTorch.h5
-rw-r--r--src/Blocks/BlockVine.h2
3 files changed, 23 insertions, 4 deletions
diff --git a/src/Blocks/BlockDoor.cpp b/src/Blocks/BlockDoor.cpp
index d13c8d657..a4e375cf0 100644
--- a/src/Blocks/BlockDoor.cpp
+++ b/src/Blocks/BlockDoor.cpp
@@ -50,10 +50,24 @@ void cBlockDoorHandler::OnUse(cChunkInterface & a_ChunkInterface, cWorldInterfac
UNUSED(a_CursorY);
UNUSED(a_CursorZ);
- if (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ) == E_BLOCK_WOODEN_DOOR)
+ switch (a_ChunkInterface.GetBlock(a_BlockX, a_BlockY, a_BlockZ))
{
- ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
- a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
+ default:
+ {
+ ASSERT(!"Unhandled door block type");
+ }
+ case E_BLOCK_ACACIA_DOOR:
+ case E_BLOCK_BIRCH_DOOR:
+ case E_BLOCK_DARK_OAK_DOOR:
+ case E_BLOCK_JUNGLE_DOOR:
+ case E_BLOCK_SPRUCE_DOOR:
+ case E_BLOCK_IRON_DOOR:
+ case E_BLOCK_WOODEN_DOOR:
+ {
+ ChangeDoor(a_ChunkInterface, a_BlockX, a_BlockY, a_BlockZ);
+ a_Player->GetWorld()->BroadcastSoundParticleEffect(1003, a_BlockX, a_BlockY, a_BlockZ, 0, a_Player->GetClientHandle());
+ break;
+ }
}
}
diff --git a/src/Blocks/BlockTorch.h b/src/Blocks/BlockTorch.h
index d63df94cf..3abc572f3 100644
--- a/src/Blocks/BlockTorch.h
+++ b/src/Blocks/BlockTorch.h
@@ -103,6 +103,11 @@ public:
case E_BLOCK_STAINED_GLASS:
case E_BLOCK_FENCE:
case E_BLOCK_NETHER_BRICK_FENCE:
+ case E_BLOCK_SPRUCE_FENCE:
+ case E_BLOCK_BIRCH_FENCE:
+ case E_BLOCK_JUNGLE_FENCE:
+ case E_BLOCK_DARK_OAK_FENCE:
+ case E_BLOCK_ACACIA_FENCE:
case E_BLOCK_COBBLESTONE_WALL:
{
// Torches can only be placed on top of these blocks
diff --git a/src/Blocks/BlockVine.h b/src/Blocks/BlockVine.h
index 00d7a69b8..3d06a8223 100644
--- a/src/Blocks/BlockVine.h
+++ b/src/Blocks/BlockVine.h
@@ -177,7 +177,7 @@ public:
}
- virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ)
+ virtual void OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_BlockPluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
{
UNUSED(a_ChunkInterface);
UNUSED(a_WorldInterface);