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author | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2014-04-03 22:03:18 +0200 |
commit | 32d054e8fdad1d486fd4edbb542daa3262220e5f (patch) | |
tree | 1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/CMakeLists.txt | |
parent | Remove old function (diff) | |
parent | APIDump: Added angular specifics. (diff) | |
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Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r-- | src/CMakeLists.txt | 42 |
1 files changed, 22 insertions, 20 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 387556775..30e9dbfd4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,4 +1,3 @@ - cmake_minimum_required (VERSION 2.8.2) project (MCServer) @@ -7,17 +6,17 @@ include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/jsoncpp/include") include_directories (SYSTEM "${PROJECT_SOURCE_DIR}/../lib/polarssl/include") set(FOLDERS OSSupport HTTPServer Items Blocks Protocol Generating) -set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities) - +set(FOLDERS ${FOLDERS} WorldStorage Mobs Entities Simulator UI BlockEntities Generating/Prefabs) if (NOT MSVC) - #Bindings needs to reference other folders so are done here + # Bindings need to reference other folders, so they are done here instead - #lib dependecies are not included + # lib dependencies are not included set(BINDING_DEPENDECIES + tolua ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/virtual_method_hooks.lua ${CMAKE_CURRENT_SOURCE_DIR}/Bindings/AllToLua.pkg Bindings/LuaFunctions.h @@ -40,6 +39,7 @@ if (NOT MSVC) BlockEntities/NoteEntity.h BlockEntities/SignEntity.h BlockEntities/MobHeadEntity.h + BlockEntities/FlowerPotEntity.h BlockID.h BoundingBox.h ChatColor.h @@ -58,12 +58,14 @@ if (NOT MSVC) Entities/Player.h Entities/ProjectileEntity.h Entities/TNTEntity.h + Entities/ExpOrb.h + Entities/HangingEntity.h + Entities/ItemFrame.h Generating/ChunkDesc.h Group.h Inventory.h Item.h ItemGrid.h - Matrix4f.h Mobs/Monster.h OSSupport/File.h Root.h @@ -71,9 +73,7 @@ if (NOT MSVC) StringUtils.h Tracer.h UI/Window.h - Vector3d.h - Vector3f.h - Vector3i.h + Vector3.h WebAdmin.h World.h ) @@ -95,6 +95,7 @@ if (NOT MSVC) #add cpp files here add_library(Bindings Bindings/Bindings + Bindings/DeprecatedBindings Bindings/LuaChunkStay Bindings/LuaState Bindings/LuaWindow @@ -103,7 +104,6 @@ if (NOT MSVC) Bindings/PluginLua Bindings/PluginManager Bindings/WebPlugin - Bindings/WebPlugin ) target_link_libraries(Bindings lua sqlite tolualib) @@ -137,6 +137,7 @@ if (NOT MSVC) else () + # MSVC-specific handling: Put all files into one project, separate by the folders: # Generate the Bindings if they don't exist: if (NOT EXISTS "${PROJECT_SOURCE_DIR}/Bindings/Bindings.cpp") @@ -148,6 +149,14 @@ else () ) endif() + # Get all files in this folder: + file(GLOB_RECURSE SOURCE + "*.cpp" + "*.h" + "*.pkg" + ) + source_group("" FILES ${SOURCE}) + # Add all subfolders as solution-folders: list(APPEND FOLDERS "Resources") list(APPEND FOLDERS "Bindings") @@ -158,23 +167,16 @@ else () "${PATH}/*.rc" "${PATH}/*.pkg" ) - source_group("${PATH}" FILES ${FOLDER_FILES}) + string(REPLACE "/" "\\" PROJECT_PATH ${PATH}) + source_group("${PROJECT_PATH}" FILES ${FOLDER_FILES}) endfunction(includefolder) foreach(folder ${FOLDERS}) includefolder(${folder}) endforeach(folder) - file(GLOB_RECURSE SOURCE - "*.cpp" - "*.h" - "*.pkg" - ) - include_directories("${PROJECT_SOURCE_DIR}") - source_group("" FILES ${SOURCE}) - # Precompiled headers (1st part) SET_SOURCE_FILES_PROPERTIES( Globals.cpp PROPERTIES COMPILE_FLAGS "/Yc\"Globals.h\"" @@ -230,7 +232,7 @@ endif () if (NOT MSVC) target_link_libraries(${EXECUTABLE} OSSupport HTTPServer Bindings Items Blocks) - target_link_libraries(${EXECUTABLE} Protocol Generating WorldStorage) + target_link_libraries(${EXECUTABLE} Protocol Generating Generating_Prefabs WorldStorage) target_link_libraries(${EXECUTABLE} Mobs Entities Simulator UI BlockEntities) endif () if (WIN32) |