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author | Tycho <work.tycho+git@gmail.com> | 2014-09-16 21:29:31 +0200 |
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committer | Tycho <work.tycho+git@gmail.com> | 2014-09-16 21:29:31 +0200 |
commit | 26a4845a995065f0ed24ef0e21e4c9bf44cef002 (patch) | |
tree | 56037a87d24a4162698fca4d7180b0c996c4ee46 /src/Chunk.h | |
parent | Don't include IncrementalRedsonteSimulator.inc when in SELF_TEST mode (diff) | |
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Diffstat (limited to 'src/Chunk.h')
-rw-r--r-- | src/Chunk.h | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/Chunk.h b/src/Chunk.h index 9a0e96513..4e8404595 100644 --- a/src/Chunk.h +++ b/src/Chunk.h @@ -417,11 +417,6 @@ public: cSandSimulatorChunkData & GetSandSimulatorData (void) { return m_SandSimulatorData; } cRedstoneSimulatorChunkData * GetRedstoneSimulatorData(void) { return &m_RedstoneSimulatorData; } - cRedstoneSimulatorChunkData * GetRedstoneSimulatorQueuedData(void) { return &m_RedstoneSimulatorQueuedData; } - cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>::PoweredBlocksList * GetRedstoneSimulatorPoweredBlocksList(void) { return &m_RedstoneSimulatorPoweredBlocksList; } - cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>::LinkedBlocksList * GetRedstoneSimulatorLinkedBlocksList(void) { return &m_RedstoneSimulatorLinkedBlocksList; } - cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>::SimulatedPlayerToggleableList * GetRedstoneSimulatorSimulatedPlayerToggleableList(void) { return &m_RedstoneSimulatorSimulatedPlayerToggleableList; } - cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>::RepeatersDelayList * GetRedstoneSimulatorRepeatersDelayList(void) { return &m_RedstoneSimulatorRepeatersDelayList; } bool IsRedstoneDirty(void) const { return m_IsRedstoneDirty; } void SetIsRedstoneDirty(bool a_Flag) { m_IsRedstoneDirty = a_Flag; } @@ -507,11 +502,7 @@ private: cSandSimulatorChunkData m_SandSimulatorData; cRedstoneSimulatorChunkData m_RedstoneSimulatorData; - cRedstoneSimulatorChunkData m_RedstoneSimulatorQueuedData; - cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>::PoweredBlocksList m_RedstoneSimulatorPoweredBlocksList; - cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>::LinkedBlocksList m_RedstoneSimulatorLinkedBlocksList; - cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>::SimulatedPlayerToggleableList m_RedstoneSimulatorSimulatedPlayerToggleableList; - cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>::RepeatersDelayList m_RedstoneSimulatorRepeatersDelayList; + /** Indicates if simulate-once blocks should be updated by the redstone simulator */ bool m_IsRedstoneDirty; |