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author | Howaner <franzi.moos@googlemail.com> | 2014-06-17 01:18:09 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-06-17 01:18:09 +0200 |
commit | 1086b8ba05a3ed604423f8222a8a1834324006d2 (patch) | |
tree | 0631f21bb3bc32433087ffa3968d428710c85468 /src/ClientHandle.cpp | |
parent | The motion is already set in AddBasicEntity() (diff) | |
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Diffstat (limited to 'src/ClientHandle.cpp')
-rw-r--r-- | src/ClientHandle.cpp | 81 |
1 files changed, 40 insertions, 41 deletions
diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 9a7d1cd62..06c389d99 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -1089,49 +1089,11 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e ); cWorld * World = m_Player->GetWorld(); - m_NumBlockChangeInteractionsThisTick++; - - if (!CheckBlockInteractionsRate()) - { - Kick("Too many blocks were placed/interacted with per unit time - hacked client?"); - return; - } - - const cItem & Equipped = m_Player->GetInventory().GetEquippedItem(); - if ((Equipped.m_ItemType != a_HeldItem.m_ItemType) && (a_HeldItem.m_ItemType != -1)) - { - // Only compare ItemType, not meta (torches have different metas) - // The -1 check is there because sometimes the client sends -1 instead of the held item - // ( http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502 ) - LOGWARN("Player %s tried to place a block that was not equipped (exp %d, got %d)", - m_Username.c_str(), Equipped.m_ItemType, a_HeldItem.m_ItemType - ); - - // Let's send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block - if (a_BlockFace != BLOCK_FACE_NONE) - { - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); - } - return; - } - - BLOCKTYPE BlockType; - NIBBLETYPE BlockMeta; - World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); - cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType); - cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType); if ( - ( - BlockHandler->IsUseable() || - (ItemHandler->IsPlaceable() && (a_BlockFace != BLOCK_FACE_NONE)) - ) && - ( - (Diff(m_Player->GetPosX(), (double)a_BlockX) > 6) || - (Diff(m_Player->GetPosY(), (double)a_BlockY) > 6) || - (Diff(m_Player->GetPosZ(), (double)a_BlockZ) > 6) - ) + (Diff(m_Player->GetPosX(), (double)a_BlockX) > 6) || + (Diff(m_Player->GetPosY(), (double)a_BlockY) > 6) || + (Diff(m_Player->GetPosZ(), (double)a_BlockZ) > 6) ) { if (a_BlockFace != BLOCK_FACE_NONE) @@ -1149,6 +1111,8 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e { // A plugin doesn't agree with the action, replace the block on the client and quit: cChunkInterface ChunkInterface(World->GetChunkMap()); + BLOCKTYPE BlockType = World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); + cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType); BlockHandler->OnCancelRightClick(ChunkInterface, *World, m_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); if (a_BlockFace != BLOCK_FACE_NONE) @@ -1160,6 +1124,39 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e } return; } + + m_NumBlockChangeInteractionsThisTick++; + + if (!CheckBlockInteractionsRate()) + { + Kick("Too many blocks were placed/interacted with per unit time - hacked client?"); + return; + } + + const cItem & Equipped = m_Player->GetInventory().GetEquippedItem(); + + if ((Equipped.m_ItemType != a_HeldItem.m_ItemType) && (a_HeldItem.m_ItemType != -1)) + { + // Only compare ItemType, not meta (torches have different metas) + // The -1 check is there because sometimes the client sends -1 instead of the held item + // ( http://forum.mc-server.org/showthread.php?tid=549&pid=4502#pid4502 ) + LOGWARN("Player %s tried to place a block that was not equipped (exp %d, got %d)", + m_Username.c_str(), Equipped.m_ItemType, a_HeldItem.m_ItemType + ); + + // Let's send the current world block to the client, so that it can immediately "let the user know" that they haven't placed the block + if (a_BlockFace != BLOCK_FACE_NONE) + { + AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); + World->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + } + return; + } + + BLOCKTYPE BlockType; + NIBBLETYPE BlockMeta; + World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta); + cBlockHandler * BlockHandler = cBlockInfo::GetHandler(BlockType); if (BlockHandler->IsUseable() && !m_Player->IsCrouched()) { @@ -1174,6 +1171,8 @@ void cClientHandle::HandleRightClick(int a_BlockX, int a_BlockY, int a_BlockZ, e return; } + cItemHandler * ItemHandler = cItemHandler::GetItemHandler(Equipped.m_ItemType); + if (ItemHandler->IsPlaceable() && (a_BlockFace != BLOCK_FACE_NONE)) { HandlePlaceBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, *ItemHandler); |