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author | Bond_009 <bond.009@outlook.com> | 2022-01-02 12:11:54 +0100 |
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committer | Alexander Harkness <me@bearbin.net> | 2022-01-13 00:48:19 +0100 |
commit | 1a310981826b800b1a4a405eaef0612cf7b1cb70 (patch) | |
tree | 869bc47f6ef261a4f7e9359b2808d685cc24c366 /src/Entities/Pawn.cpp | |
parent | Suspicious packets: give 'em the silent treatment (#5375) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Pawn.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/Entities/Pawn.cpp b/src/Entities/Pawn.cpp index e227dca6f..760c9c0e6 100644 --- a/src/Entities/Pawn.cpp +++ b/src/Entities/Pawn.cpp @@ -324,7 +324,6 @@ void cPawn::HandleFalling(void) /* We initialize these with what the foot is really IN, because for sampling we will move down with the epsilon above */ bool IsFootInWater = IsBlockWater(BlockAtFoot); - bool IsFootInLiquid = IsFootInWater || IsBlockLava(BlockAtFoot) || (BlockAtFoot == E_BLOCK_COBWEB); // okay so cobweb is not _technically_ a liquid... bool IsFootOnSlimeBlock = false; /* The "cross" we sample around to account for the player width/girth */ @@ -377,7 +376,6 @@ void cPawn::HandleFalling(void) if (j == 0) { IsFootInWater |= IsBlockWater(BlockType); - IsFootInLiquid |= IsFootInWater || IsBlockLava(BlockType) || (BlockType == E_BLOCK_COBWEB); // okay so cobweb is not _technically_ a liquid... IsFootOnSlimeBlock |= (BlockType == E_BLOCK_SLIME_BLOCK); } |