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author | Damián Imrich <damian@haze.sk> | 2021-01-22 10:05:18 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-22 10:05:18 +0100 |
commit | 59e906ec6caac03a705d194705cc2859c5797632 (patch) | |
tree | b7083ea56c65ed27e93f4fa6e897ba8e77bc4c68 /src/Entities/Pawn.h | |
parent | MultiVersionProtocol: fix two crashes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Pawn.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h index 1a9285b77..ab8d66a58 100644 --- a/src/Entities/Pawn.h +++ b/src/Entities/Pawn.h @@ -71,6 +71,7 @@ public: cEntityEffect * GetEntityEffect(cEntityEffect::eType a_EffectType) const; protected: + typedef std::map<cEntityEffect::eType, std::unique_ptr<cEntityEffect>> tEffectMap; tEffectMap m_EntityEffects; @@ -83,4 +84,8 @@ private: /** A list of all monsters that are targeting this pawn. */ std::vector<cMonster*> m_TargetingMe; + + /** Attempt to activate a Totem of Undying. + If activation for the given type of damage was successful, consumes the totem and returns true. */ + bool DeductTotem(eDamageType a_DamageType); } ; // tolua_export |