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author | x12xx12x <44411062+12xx12@users.noreply.github.com> | 2022-04-20 00:10:35 +0200 |
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committer | Alexander Harkness <me@bearbin.net> | 2022-04-20 09:41:02 +0200 |
commit | fe983a1a45b23c67cf6c758a4f0ffe6a8ba764d6 (patch) | |
tree | a5c9f00728af0f2ca841bb5d881b8d0d785b24ae /src/Entities/Player.cpp | |
parent | Updated protocol functions to Vector3x (diff) | |
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Diffstat (limited to 'src/Entities/Player.cpp')
-rw-r--r-- | src/Entities/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 376f431eb..04a7f9be0 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2192,7 +2192,7 @@ bool cPlayer::IsClimbing(void) const { const auto Position = GetPosition().Floor(); - if (!cChunkDef::IsValidHeight(Position.y)) + if (!cChunkDef::IsValidHeight(Position)) { return false; } @@ -2579,7 +2579,7 @@ bool cPlayer::IsInsideWater() { const auto EyePos = GetEyePosition().Floor(); - if (!cChunkDef::IsValidHeight(EyePos.y)) + if (!cChunkDef::IsValidHeight(EyePos)) { // Not in water if in void. return false; |