diff options
author | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:34:19 +0100 |
---|---|---|
committer | Howaner <franzi.moos@googlemail.com> | 2015-01-25 00:34:19 +0100 |
commit | 1eedccc56a1a80b42adbea8dbbe968d42c7fe712 (patch) | |
tree | a5fe3fb72a3c3918b2c4ba413c686f718f5d403c /src/Entities/Player.h | |
parent | C++11 and function rename. (diff) | |
parent | Gamosocm support (diff) | |
download | cuberite-1eedccc56a1a80b42adbea8dbbe968d42c7fe712.tar cuberite-1eedccc56a1a80b42adbea8dbbe968d42c7fe712.tar.gz cuberite-1eedccc56a1a80b42adbea8dbbe968d42c7fe712.tar.bz2 cuberite-1eedccc56a1a80b42adbea8dbbe968d42c7fe712.tar.lz cuberite-1eedccc56a1a80b42adbea8dbbe968d42c7fe712.tar.xz cuberite-1eedccc56a1a80b42adbea8dbbe968d42c7fe712.tar.zst cuberite-1eedccc56a1a80b42adbea8dbbe968d42c7fe712.zip |
Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 23 |
1 files changed, 21 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index c643aaa8e..d3ed46db6 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -46,9 +46,9 @@ public: virtual void SpawnOn(cClientHandle & a_Client) override; - virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override; - virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); } + virtual void HandlePhysics(std::chrono::milliseconds a_Dt, cChunk &) override { UNUSED(a_Dt); } /** Returns the curently equipped weapon; empty item if none */ virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } @@ -440,8 +440,27 @@ public: Loads the m_Rank, m_Permissions, m_MsgPrefix, m_MsgSuffix and m_MsgNameColorCode members. */ void LoadRank(void); + /** Calls the block-placement hook and places the block in the world, unless refused by the hook. + If the hook prevents the placement, sends the current block at the specified coords back to the client. + Assumes that the block is in a currently loaded chunk. + Returns true if the block is successfully placed. */ + bool PlaceBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); + + /** Sends the block in the specified range around the specified coord to the client + as a block change packet. + The blocks in range (a_BlockX - a_Range, a_BlockX + a_Range) are sent (NY-metric). */ + void SendBlocksAround(int a_BlockX, int a_BlockY, int a_BlockZ, int a_Range = 1); + // tolua_end + /** Calls the block placement hooks and places the blocks in the world. + First the "placing" hooks for all the blocks are called, then the blocks are placed, and finally + the "placed" hooks are called. + If the any of the "placing" hooks aborts, none of the blocks are placed and the function returns false. + Returns true if all the blocks are placed. + Assumes that all the blocks are in currently loaded chunks. */ + bool PlaceBlocks(const sSetBlockVector & a_Blocks); + // cEntity overrides: virtual bool IsCrouched (void) const { return m_IsCrouched; } virtual bool IsSprinting(void) const { return m_IsSprinting; } |