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author | Tiger Wang <ziwei.tiger@outlook.com> | 2021-06-06 18:20:21 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2021-06-28 22:54:21 +0200 |
commit | 93611b84377e6453d1444a91b4d9ffda08cdf7f2 (patch) | |
tree | ce5081e46cdacb7816c7ca5bd059980ed4db4fe7 /src/Entities/Player.h | |
parent | Windows: do not include sdkddkver before defining WIN32_WINNT (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index f4ce76f21..dc30fca30 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -520,10 +520,10 @@ public: /** Sets the player's bed (home / respawn) position to the specified position. Sets the respawn world to the player's world. */ - void SetBedPos(const Vector3i & a_Pos); + void SetBedPos(const Vector3i a_Position); /** Sets the player's bed (home / respawn) position and respawn world to the specified parameters. */ - void SetBedPos(const Vector3i & a_Pos, cWorld * a_World); + void SetBedPos(const Vector3i a_Position, const cWorld & a_World); // tolua_end |