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author | Mattes D <github@xoft.cz> | 2014-06-15 23:16:37 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-06-15 23:16:37 +0200 |
commit | a72ec6300d7f634f8ecab4ed3dd16e553dd10045 (patch) | |
tree | 11d5b4a1aed9b5e1c44394c218c10c6a6492c7f0 /src/Entities/Player.h | |
parent | Fixed bad comparison crash (diff) | |
parent | Players are saved regularly (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/Player.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 325ff9005..b2142a18b 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -462,7 +462,6 @@ protected: cItem m_DraggingItem; long long m_LastPlayerListTime; - static const unsigned short PLAYER_LIST_TIME_MS = 1000; // 1000 = once per second cClientHandle * m_ClientHandle; @@ -543,6 +542,10 @@ protected: Set by a right click on unoccupied bed, unset by a time fast forward or teleport */ bool m_bIsInBed; + /** How long till the player's inventory will be saved + Default save interval is #defined in PLAYER_INVENTORY_SAVE_INTERVAL */ + unsigned int m_TicksUntilNextSave; + } ; // tolua_export |