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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-03-29 15:26:41 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-03-29 15:26:41 +0100 |
commit | 339d55511127981335193d07037719a4b26c4600 (patch) | |
tree | a11e1e4ca6a2bceac6b78a070069c93668e66e03 /src/Entities/ProjectileEntity.cpp | |
parent | Fixed non-virtual destructors warnings. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index f4ab825f2..bc359e1da 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -4,6 +4,7 @@ // Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types #include "Globals.h" +#include "../Bindings/PluginManager.h" #include "ProjectileEntity.h" #include "../ClientHandle.h" #include "Player.h" @@ -148,6 +149,11 @@ public: // TODO: Some entities don't interact with the projectiles (pickups, falling blocks) // TODO: Allow plugins to interfere about which entities can be hit + if (cPluginManager::Get()->CallHookProjectileHitEntity(*m_Projectile, *a_Entity)) + { + // A plugin disagreed. + return false; + } if (LineCoeff < m_MinCoeff) { |