diff options
author | madmaxoft <github@xoft.cz> | 2014-06-14 12:06:48 +0200 |
---|---|---|
committer | madmaxoft <github@xoft.cz> | 2014-06-14 12:06:48 +0200 |
commit | f8f7748a09b936cc888c0c4a1f0ae9e9e444ba5b (patch) | |
tree | d2f3e35f37821e93d92143db2055bcedeaf57142 /src/Entities | |
parent | Player.h: Moved doxy-comments to Entity.h (diff) | |
parent | Fixed a repeater issue (diff) | |
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Diffstat (limited to 'src/Entities')
-rw-r--r-- | src/Entities/Entity.cpp | 23 | ||||
-rw-r--r-- | src/Entities/Entity.h | 10 | ||||
-rw-r--r-- | src/Entities/FallingBlock.cpp | 5 | ||||
-rw-r--r-- | src/Entities/ItemFrame.cpp | 4 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 140 | ||||
-rw-r--r-- | src/Entities/Player.h | 5 | ||||
-rw-r--r-- | src/Entities/ProjectileEntity.cpp | 4 |
7 files changed, 118 insertions, 73 deletions
diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 15f456332..8f736a269 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -129,9 +129,9 @@ const char * cEntity::GetParentClass(void) const -bool cEntity::Initialize(cWorld * a_World) +bool cEntity::Initialize(cWorld & a_World) { - if (cPluginManager::Get()->CallHookSpawningEntity(*a_World, *this)) + if (cPluginManager::Get()->CallHookSpawningEntity(a_World, *this)) { return false; } @@ -144,13 +144,13 @@ bool cEntity::Initialize(cWorld * a_World) */ m_IsInitialized = true; - m_World = a_World; + m_World = &a_World; m_World->AddEntity(this); - cPluginManager::Get()->CallHookSpawnedEntity(*a_World, *this); + cPluginManager::Get()->CallHookSpawnedEntity(a_World, *this); // Spawn the entity on the clients: - a_World->BroadcastSpawnEntity(*this); + a_World.BroadcastSpawnEntity(*this); return true; } @@ -1018,16 +1018,17 @@ void cEntity::TickInVoid(cChunk & a_Chunk) -void cEntity::DetectCacti() +void cEntity::DetectCacti(void) { int X = POSX_TOINT, Y = POSY_TOINT, Z = POSZ_TOINT; - float w = m_Width / 2; + double w = m_Width / 2; if ( - (((X + 1) - GetPosX() < w) && (GetWorld()->GetBlock(X + 1, Y, Z) == E_BLOCK_CACTUS)) || - (((GetPosX() - (X - 1)) - 1 < w) && (GetWorld()->GetBlock(X - 1, Y, Z) == E_BLOCK_CACTUS)) || + ((Y > 0) && (Y < cChunkDef::Height)) && + ((((X + 1) - GetPosX() < w) && (GetWorld()->GetBlock(X + 1, Y, Z) == E_BLOCK_CACTUS)) || + ((GetPosX() - X < w) && (GetWorld()->GetBlock(X - 1, Y, Z) == E_BLOCK_CACTUS)) || (((Z + 1) - GetPosZ() < w) && (GetWorld()->GetBlock(X, Y, Z + 1) == E_BLOCK_CACTUS)) || - (((GetPosZ() - (Z - 1)) - 1 < w) && (GetWorld()->GetBlock(X, Y, Z - 1) == E_BLOCK_CACTUS)) || - (((Y > 0) && (Y < cChunkDef::Height)) && ((GetPosY() - Y < 1) && (GetWorld()->GetBlock(X, Y, Z) == E_BLOCK_CACTUS))) + ((GetPosZ() - Z < w) && (GetWorld()->GetBlock(X, Y, Z - 1) == E_BLOCK_CACTUS)) || + (((GetPosY() - Y < 1) && (GetWorld()->GetBlock(X, Y, Z) == E_BLOCK_CACTUS)))) ) { TakeDamage(dtCactusContact, NULL, 1, 0); diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index ecd26b194..fed856b30 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -146,8 +146,9 @@ public: cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, double a_Width, double a_Height); virtual ~cEntity(); - /// Spawns the entity in the world; returns true if spawned, false if not (plugin disallowed) - virtual bool Initialize(cWorld * a_World); + /** Spawns the entity in the world; returns true if spawned, false if not (plugin disallowed). + Adds the entity to the world. */ + virtual bool Initialize(cWorld & a_World); // tolua_begin @@ -434,6 +435,9 @@ public: UNUSED(a_Killer); } + /** Sets the internal world pointer to a new cWorld, doesn't update anything else. */ + void SetWorld(cWorld * a_World) { m_World = a_World; } + protected: static cCriticalSection m_CSCount; static int m_EntityCount; @@ -498,8 +502,6 @@ protected: virtual void Destroyed(void) {} // Called after the entity has been destroyed - void SetWorld(cWorld * a_World) { m_World = a_World; } - /** Called in each tick to handle air-related processing i.e. drowning */ virtual void HandleAir(); diff --git a/src/Entities/FallingBlock.cpp b/src/Entities/FallingBlock.cpp index beb58f207..111c5fa84 100644 --- a/src/Entities/FallingBlock.cpp +++ b/src/Entities/FallingBlock.cpp @@ -55,9 +55,8 @@ void cFallingBlock::Tick(float a_Dt, cChunk & a_Chunk) return; } - int idx = a_Chunk.MakeIndexNoCheck(BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width); - BLOCKTYPE BlockBelow = a_Chunk.GetBlock(idx); - NIBBLETYPE BelowMeta = a_Chunk.GetMeta(idx); + BLOCKTYPE BlockBelow = a_Chunk.GetBlock(BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width); + NIBBLETYPE BelowMeta = a_Chunk.GetMeta(BlockX - a_Chunk.GetPosX() * cChunkDef::Width, BlockY, BlockZ - a_Chunk.GetPosZ() * cChunkDef::Width); if (cSandSimulator::DoesBreakFallingThrough(BlockBelow, BelowMeta)) { // Fallen onto a block that breaks this into pickups (e. g. half-slab) diff --git a/src/Entities/ItemFrame.cpp b/src/Entities/ItemFrame.cpp index 9dd909880..7bc7bda8d 100644 --- a/src/Entities/ItemFrame.cpp +++ b/src/Entities/ItemFrame.cpp @@ -55,6 +55,7 @@ void cItemFrame::KilledBy(cEntity * a_Killer) { if (m_Item.IsEmpty()) { + SetHealth(0); super::KilledBy(a_Killer); Destroy(); return; @@ -69,8 +70,9 @@ void cItemFrame::KilledBy(cEntity * a_Killer) } SetHealth(GetMaxHealth()); - m_Item.Clear(); + m_Item.Empty(); m_Rotation = 0; + SetInvulnerableTicks(0); GetWorld()->BroadcastEntityMetadata(*this); } diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 0d79ff533..33b339f8e 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -377,7 +377,7 @@ short cPlayer::DeltaExperience(short a_Xp_delta) } LOGD("Player \"%s\" gained/lost %d experience, total is now: %d", - m_PlayerName.c_str(), a_Xp_delta, m_CurrentXp); + GetName().c_str(), a_Xp_delta, m_CurrentXp); // Set experience to be updated m_bDirtyExperience = true; @@ -391,7 +391,7 @@ short cPlayer::DeltaExperience(short a_Xp_delta) void cPlayer::StartChargingBow(void) { - LOGD("Player \"%s\" started charging their bow", m_PlayerName.c_str()); + LOGD("Player \"%s\" started charging their bow", GetName().c_str()); m_IsChargingBow = true; m_BowCharge = 0; } @@ -402,7 +402,7 @@ void cPlayer::StartChargingBow(void) int cPlayer::FinishChargingBow(void) { - LOGD("Player \"%s\" finished charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge); + LOGD("Player \"%s\" finished charging their bow at a charge of %d", GetName().c_str(), m_BowCharge); int res = m_BowCharge; m_IsChargingBow = false; m_BowCharge = 0; @@ -415,7 +415,7 @@ int cPlayer::FinishChargingBow(void) void cPlayer::CancelChargingBow(void) { - LOGD("Player \"%s\" cancelled charging their bow at a charge of %d", m_PlayerName.c_str(), m_BowCharge); + LOGD("Player \"%s\" cancelled charging their bow at a charge of %d", GetName().c_str(), m_BowCharge); m_IsChargingBow = false; m_BowCharge = 0; } @@ -456,8 +456,18 @@ void cPlayer::SetTouchGround(bool a_bTouchGround) else { float Dist = (float)(m_LastGroundHeight - floor(GetPosY())); + + if (Dist >= 2.0) // At least two blocks - TODO: Use m_LastJumpHeight instead of m_LastGroundHeight above + { + // Increment statistic + m_Stats.AddValue(statDistFallen, (StatValue)floor(Dist * 100 + 0.5)); + } + int Damage = (int)(Dist - 3.f); - if (m_LastJumpHeight > m_LastGroundHeight) Damage++; + if (m_LastJumpHeight > m_LastGroundHeight) + { + Damage++; + } m_LastJumpHeight = (float)GetPosY(); if (Damage > 0) @@ -930,6 +940,8 @@ void cPlayer::Killed(cEntity * a_Victim) void cPlayer::Respawn(void) { + ASSERT(m_World != NULL); + m_Health = GetMaxHealth(); SetInvulnerableTicks(20); @@ -942,7 +954,7 @@ void cPlayer::Respawn(void) m_LifetimeTotalXp = 0; // ToDo: send score to client? How? - m_ClientHandle->SendRespawn(); + m_ClientHandle->SendRespawn(*m_World); // Extinguish the fire: StopBurning(); @@ -1169,8 +1181,8 @@ unsigned int cPlayer::AwardAchievement(const eStatistic a_Ach) { // First time, announce it cCompositeChat Msg; - Msg.AddTextPart(m_PlayerName + " has just earned the achievement "); - Msg.AddTextPart(cStatInfo::GetName(a_Ach)); // TODO 2014-05-12 xdot: Use the proper cCompositeChat part (cAchievement) + Msg.SetMessageType(mtSuccess); + Msg.AddShowAchievementPart(GetName(), cStatInfo::GetName(a_Ach)); m_World->BroadcastChat(Msg); // Increment the statistic @@ -1370,7 +1382,7 @@ void cPlayer::AddToGroup( const AString & a_GroupName ) { cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName ); m_Groups.push_back( Group ); - LOGD("Added %s to group %s", m_PlayerName.c_str(), a_GroupName.c_str() ); + LOGD("Added %s to group %s", GetName().c_str(), a_GroupName.c_str() ); ResolveGroups(); ResolvePermissions(); } @@ -1394,13 +1406,13 @@ void cPlayer::RemoveFromGroup( const AString & a_GroupName ) if( bRemoved ) { - LOGD("Removed %s from group %s", m_PlayerName.c_str(), a_GroupName.c_str() ); + LOGD("Removed %s from group %s", GetName().c_str(), a_GroupName.c_str() ); ResolveGroups(); ResolvePermissions(); } else { - LOGWARN("Tried to remove %s from group %s but was not in that group", m_PlayerName.c_str(), a_GroupName.c_str() ); + LOGWARN("Tried to remove %s from group %s but was not in that group", GetName().c_str(), a_GroupName.c_str() ); } } @@ -1506,7 +1518,7 @@ void cPlayer::ResolveGroups() if( AllGroups.find( CurrentGroup ) != AllGroups.end() ) { LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!", - m_PlayerName.c_str(), CurrentGroup->GetName().c_str() + GetName().c_str(), CurrentGroup->GetName().c_str() ); } else @@ -1518,7 +1530,7 @@ void cPlayer::ResolveGroups() { if( AllGroups.find( *itr ) != AllGroups.end() ) { - LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", m_PlayerName.c_str(), (*itr)->GetName().c_str() ); + LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", GetName().c_str(), (*itr)->GetName().c_str() ); continue; } ToIterate.push_back( *itr ); @@ -1638,21 +1650,19 @@ bool cPlayer::MoveToWorld(const char * a_WorldName) return false; } - eDimension OldDimension = m_World->GetDimension(); - + // Send the respawn packet: + if (m_ClientHandle != NULL) + { + m_ClientHandle->SendRespawn(*World); + } + // Remove all links to the old world m_World->RemovePlayer(this); - m_ClientHandle->RemoveFromAllChunks(); - m_World->RemoveEntity(this); // If the dimension is different, we can send the respawn packet // http://wiki.vg/Protocol#0x09 says "don't send if dimension is the same" as of 2013_07_02 - m_ClientHandle->MoveToWorld(*World, (OldDimension != World->GetDimension())); - // Add player to all the necessary parts of the new world - SetWorld(World); - m_ClientHandle->StreamChunks(); - World->AddEntity(this); + // Queue adding player to the new world, including all the necessary adjustments to the object World->AddPlayer(this); return true; @@ -1670,19 +1680,19 @@ void cPlayer::LoadPermissionsFromDisk() cIniFile IniFile; if (IniFile.ReadFile("users.ini")) { - AString Groups = IniFile.GetValueSet(m_PlayerName, "Groups", "Default"); + AString Groups = IniFile.GetValueSet(GetName(), "Groups", "Default"); AStringVector Split = StringSplitAndTrim(Groups, ","); for (AStringVector::const_iterator itr = Split.begin(), end = Split.end(); itr != end; ++itr) { if (!cRoot::Get()->GetGroupManager()->ExistsGroup(*itr)) { - LOGWARNING("The group %s for player %s was not found!", itr->c_str(), m_PlayerName.c_str()); + LOGWARNING("The group %s for player %s was not found!", itr->c_str(), GetName().c_str()); } AddToGroup(*itr); } - AString Color = IniFile.GetValue(m_PlayerName, "Color", "-"); + AString Color = IniFile.GetValue(GetName(), "Color", "-"); if (!Color.empty()) { m_Color = Color[0]; @@ -1691,7 +1701,7 @@ void cPlayer::LoadPermissionsFromDisk() else { cGroupManager::GenerateDefaultUsersIni(IniFile); - IniFile.AddValue("Groups", m_PlayerName, "Default"); + IniFile.AddValue("Groups", GetName(), "Default"); AddToGroup("Default"); } IniFile.WriteFile("users.ini"); @@ -1705,15 +1715,8 @@ bool cPlayer::LoadFromDisk() { LoadPermissionsFromDisk(); - // Log player permissions, cause it's what the cool kids do - LOGINFO("Player %s has permissions:", m_PlayerName.c_str() ); - for( PermissionMap::iterator itr = m_ResolvedPermissions.begin(); itr != m_ResolvedPermissions.end(); ++itr ) - { - if( itr->second ) LOG(" - %s", itr->first.c_str() ); - } - AString SourceFile; - Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() ); + Printf(SourceFile, "players/%s.json", GetName().c_str() ); cFile f; if (!f.Open(SourceFile, cFile::fmRead)) @@ -1781,7 +1784,7 @@ bool cPlayer::LoadFromDisk() StatSerializer.Load(); LOGD("Player \"%s\" was read from file, spawning at {%.2f, %.2f, %.2f} in world \"%s\"", - m_PlayerName.c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str() + GetName().c_str(), GetPosX(), GetPosY(), GetPosZ(), m_LoadedWorldName.c_str() ); return true; @@ -1837,12 +1840,12 @@ bool cPlayer::SaveToDisk() std::string JsonData = writer.write(root); AString SourceFile; - Printf(SourceFile, "players/%s.json", m_PlayerName.c_str() ); + Printf(SourceFile, "players/%s.json", GetName().c_str() ); cFile f; if (!f.Open(SourceFile, cFile::fmWrite)) { - LOGERROR("ERROR WRITING PLAYER \"%s\" TO FILE \"%s\" - cannot open file", m_PlayerName.c_str(), SourceFile.c_str()); + LOGERROR("ERROR WRITING PLAYER \"%s\" TO FILE \"%s\" - cannot open file", GetName().c_str(), SourceFile.c_str()); return false; } if (f.Write(JsonData.c_str(), JsonData.size()) != (int)JsonData.size()) @@ -1853,10 +1856,10 @@ bool cPlayer::SaveToDisk() // Save the player stats. // We use the default world name (like bukkit) because stats are shared between dimensions/worlds. - cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), m_PlayerName, &m_Stats); + cStatSerializer StatSerializer(cRoot::Get()->GetDefaultWorld()->GetName(), GetName(), &m_Stats); if (!StatSerializer.Save()) { - LOGERROR("Could not save stats for player %s", m_PlayerName.c_str()); + LOGERROR("Could not save stats for player %s", GetName().c_str()); return false; } @@ -2016,32 +2019,65 @@ void cPlayer::HandleFloater() +bool cPlayer::IsClimbing(void) const +{ + int PosX = POSX_TOINT; + int PosY = POSY_TOINT; + int PosZ = POSZ_TOINT; + + if ((PosY < 0) || (PosY >= cChunkDef::Height)) + { + return false; + } + + BLOCKTYPE Block = m_World->GetBlock(PosX, PosY, PosZ); + switch (Block) + { + case E_BLOCK_LADDER: + case E_BLOCK_VINES: + { + return true; + } + default: return false; + } +} + + + + + void cPlayer::UpdateMovementStats(const Vector3d & a_DeltaPos) { StatValue Value = (StatValue)floor(a_DeltaPos.Length() * 100 + 0.5); if (m_AttachedTo == NULL) { - int PosX = POSX_TOINT; - int PosY = POSY_TOINT; - int PosZ = POSZ_TOINT; - - BLOCKTYPE Block; - NIBBLETYPE Meta; - if (!m_World->GetBlockTypeMeta(PosX, PosY, PosZ, Block, Meta)) + if (IsClimbing()) { - return; + if (a_DeltaPos.y > 0.0) // Going up + { + m_Stats.AddValue(statDistClimbed, (StatValue)floor(a_DeltaPos.y * 100 + 0.5)); + } } - - if ((Block == E_BLOCK_LADDER) && (a_DeltaPos.y > 0.0)) // Going up + else if (IsSubmerged()) { - m_Stats.AddValue(statDistClimbed, (StatValue)floor(a_DeltaPos.y * 100 + 0.5)); + m_Stats.AddValue(statDistDove, Value); } - else + else if (IsSwimming()) + { + m_Stats.AddValue(statDistSwum, Value); + } + else if (IsOnGround()) { - // TODO 2014-05-12 xdot: Other types m_Stats.AddValue(statDistWalked, Value); } + else + { + if (Value >= 25) // Ignore small/slow movement + { + m_Stats.AddValue(statDistFlown, Value); + } + } } else { diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 0fcf767e9..165963e6e 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -127,6 +127,9 @@ public: inline const cItem & GetEquippedItem(void) const { return GetInventory().GetEquippedItem(); } // tolua_export + /** Returns whether the player is climbing (ladders, vines e.t.c). */ + bool IsClimbing(void) const; + virtual void TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ) override; // tolua_begin @@ -334,6 +337,8 @@ public: void SetVisible( bool a_bVisible ); // tolua_export bool IsVisible(void) const { return m_bVisible; } // tolua_export + /** Moves the player to the specified world. + Returns true if successful, false on failure (world not found). */ bool MoveToWorld(const char * a_WorldName); // tolua_export bool SaveToDisk(void); diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index 3e48d310c..95c494569 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -76,12 +76,12 @@ protected: eBlockFace Face; if (bb.CalcLineIntersection(Line1, Line2, LineCoeff, Face)) { - if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile)) + Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff; + if (cPluginManager::Get()->CallHookProjectileHitBlock(*m_Projectile, a_BlockX, a_BlockY, a_BlockZ, Face, &Intersection)) { return false; } - Vector3d Intersection = Line1 + m_Projectile->GetSpeed() * LineCoeff; m_Projectile->OnHitSolidBlock(Intersection, Face); return true; } |