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authorMattes D <github@xoft.cz>2014-12-04 22:04:16 +0100
committerMattes D <github@xoft.cz>2014-12-04 22:04:16 +0100
commitc014f5624c1eda400c08c305978bbcef3f554ff3 (patch)
treefd15deecb2e9afa17443f9b8a8c51676ad6e0145 /src/Generating/Noise3DGenerator.cpp
parentFixed indent. (diff)
parentMerge pull request #1645 from jonfabe/SpectatorModeFixes (diff)
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Diffstat (limited to 'src/Generating/Noise3DGenerator.cpp')
-rw-r--r--src/Generating/Noise3DGenerator.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Generating/Noise3DGenerator.cpp b/src/Generating/Noise3DGenerator.cpp
index 5cf46b873..6920ad71e 100644
--- a/src/Generating/Noise3DGenerator.cpp
+++ b/src/Generating/Noise3DGenerator.cpp
@@ -528,7 +528,9 @@ cBiomalNoise3DComposable::cBiomalNoise3DComposable(int a_Seed, cBiomeGenPtr a_Bi
m_DensityNoiseA(a_Seed + 1),
m_DensityNoiseB(a_Seed + 2),
m_BaseNoise(a_Seed + 3),
- m_BiomeGen(a_BiomeGen)
+ m_BiomeGen(a_BiomeGen),
+ m_LastChunkX(0x7fffffff), // Set impossible coords for the chunk so that it's always considered stale
+ m_LastChunkZ(0x7fffffff)
{
// Generate the weight distribution for summing up neighboring biomes:
m_WeightSum = 0;