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author | Mattes D <github@xoft.cz> | 2020-08-01 20:18:03 +0200 |
---|---|---|
committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-01 21:04:31 +0200 |
commit | 46398f4671012a0d913bd7bc0c70ffdc2645f2ac (patch) | |
tree | 11d766b1ce592e526b6cbac8d7a245208bdce26e /src/Generating | |
parent | Added HandleCraftItem call to ShiftClickedResult to make sure achievements are awarded (#4791) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/PieceGeneratorBFSTree.cpp | 2 | ||||
-rw-r--r-- | src/Generating/PrefabPiecePool.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/Generating/PieceGeneratorBFSTree.cpp b/src/Generating/PieceGeneratorBFSTree.cpp index b6929d4b0..4d9c78b45 100644 --- a/src/Generating/PieceGeneratorBFSTree.cpp +++ b/src/Generating/PieceGeneratorBFSTree.cpp @@ -177,7 +177,7 @@ bool cPieceGeneratorBFSTree::TryPlacePieceAtConnector( // Place the piece: Vector3i NewPos = Conn.m_Piece->RotatePos(Conn.m_Connector.m_Pos, Conn.m_NumCCWRotations); ConnPos -= NewPos; - auto PlacedPiece = cpp14::make_unique<cPlacedPiece>(&a_ParentPiece, *(Conn.m_Piece), ConnPos, Conn.m_NumCCWRotations); + auto PlacedPiece = std::make_unique<cPlacedPiece>(&a_ParentPiece, *(Conn.m_Piece), ConnPos, Conn.m_NumCCWRotations); // Add the new piece's connectors to the list of free connectors: cPiece::cConnectors Connectors = Conn.m_Piece->GetConnectors(); diff --git a/src/Generating/PrefabPiecePool.cpp b/src/Generating/PrefabPiecePool.cpp index d984912cb..e52bb1621 100644 --- a/src/Generating/PrefabPiecePool.cpp +++ b/src/Generating/PrefabPiecePool.cpp @@ -398,7 +398,7 @@ std::unique_ptr<cPrefab> cPrefabPiecePool::LoadPrefabFromCubesetVer1( ); return nullptr; } - return cpp14::make_unique<cPrefab>(area); + return std::make_unique<cPrefab>(area); } // if (SchematicFileName) // There's no referenced schematic file, load from BlockDefinitions / BlockData. @@ -452,7 +452,7 @@ std::unique_ptr<cPrefab> cPrefabPiecePool::LoadPrefabFromCubesetVer1( return nullptr; } - return cpp14::make_unique<cPrefab>(BlockDefStr, BlockDataStr, SizeX, SizeY, SizeZ); + return std::make_unique<cPrefab>(BlockDefStr, BlockDataStr, SizeX, SizeY, SizeZ); } |