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authordaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
commit2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch)
tree713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Inventory.h
parentFixed merge conflict (diff)
parentFixed some more minor issues with the redstone simulator. (diff)
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Diffstat (limited to 'src/Inventory.h')
-rw-r--r--src/Inventory.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/Inventory.h b/src/Inventory.h
index 3c6a19de8..1ad7c4776 100644
--- a/src/Inventory.h
+++ b/src/Inventory.h
@@ -52,6 +52,8 @@ public:
cInventory(cPlayer & a_Owner);
+ virtual ~cInventory() {}
+
// tolua_begin
/// Removes all items from the entire inventory
@@ -150,6 +152,9 @@ public:
/// Sends the slot contents to the owner
void SendSlot(int a_SlotNum);
+ /// Update items (e.g. Maps)
+ void UpdateItems(void);
+
/// Converts an armor slot number into the ID for the EntityEquipment packet
static int ArmorSlotNumToEntityEquipmentID(short a_ArmorSlotNum);