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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2016-11-13 20:00:01 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2016-11-13 20:00:01 +0100
commit944fdd173f40c0fcc718d6aa2af191bf993adc70 (patch)
tree28436adf7e20c58427c8d48685d944b964e11147 /src/Items
parentMerge pull request #3430 from cuberite/Overrides (diff)
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Diffstat (limited to '')
-rw-r--r--src/Items/ItemFood.h2
-rw-r--r--src/Items/ItemHandler.cpp4
-rw-r--r--src/Items/ItemMobHead.h2
3 files changed, 4 insertions, 4 deletions
diff --git a/src/Items/ItemFood.h b/src/Items/ItemFood.h
index cfdac26c6..5111d4087 100644
--- a/src/Items/ItemFood.h
+++ b/src/Items/ItemFood.h
@@ -59,7 +59,7 @@ public:
case E_ITEM_STEAK: return FoodInfo(8, 12.8);
}
LOGWARNING("%s: Unknown food item (%d), returning zero nutrition", __FUNCTION__, m_ItemType);
- return FoodInfo(0, 0.f);
+ return FoodInfo(0, 0);
}
virtual bool GetEatEffect(cEntityEffect::eType & a_EffectType, int & a_EffectDurationTicks, short & a_EffectIntensity, float & a_Chance) override
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 6984b6111..5c2721381 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -842,7 +842,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item)
}
FoodInfo Info = GetFoodInfo();
- if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f))
+ if ((Info.FoodLevel > 0) || (Info.Saturation > 0))
{
bool Success = a_Player->Feed(Info.FoodLevel, Info.Saturation);
@@ -856,7 +856,7 @@ bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item)
cFastRandom r1;
if (r1.NextFloat() < Chance)
{
- a_Player->AddEntityEffect(EffectType, EffectDurationTicks, EffectIntensity, Chance);
+ a_Player->AddEntityEffect(EffectType, EffectDurationTicks, EffectIntensity, static_cast<double>(Chance));
}
}
return Success;
diff --git a/src/Items/ItemMobHead.h b/src/Items/ItemMobHead.h
index fdecabbbf..9af4cb14d 100644
--- a/src/Items/ItemMobHead.h
+++ b/src/Items/ItemMobHead.h
@@ -80,7 +80,7 @@ public:
int Rotation = 0;
if (m_BlockMeta == 1)
{
- Rotation = FloorC(m_Player.GetYaw() * 16.0f / 360.0f + 0.5f) & 0x0f;
+ Rotation = FloorC(m_Player.GetYaw() * 16.0 / 360.0 + 0.5) & 0x0f;
}
MobHeadEntity->SetType(m_HeadType);