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author | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 00:04:33 +0200 |
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committer | LogicParrot <LogicParrot@users.noreply.github.com> | 2017-09-02 00:04:33 +0200 |
commit | abf87d7922ea9fde6720d26a67e2b8460690a3f3 (patch) | |
tree | af431d7b6879e71243a6ad6c9aefa9f0ec80c1b1 /src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h | |
parent | Lambda merge fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h b/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h new file mode 100644 index 000000000..dc071e2f4 --- /dev/null +++ b/src/Mobs/Behaviors/BehaviorAttackerSuicideBomber.h @@ -0,0 +1,15 @@ +#pragma once + +#include "BehaviorAttacker.h" + +/** Grants the mob that ability to approach a target and then melee attack it. +Use BehaviorAttackerMelee::SetTarget to attack. */ +class cBehaviorAttackerSuicideBomber : public cBehaviorAttacker +{ +public: + bool StrikeTarget(int a_StrikeTickCnt) override; + void OnRightClicked(cPlayer & a_Player) override; + +private: + +}; |