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authorLogicParrot <LogicParrot@users.noreply.github.com>2017-08-22 12:23:03 +0200
committerLogicParrot <LogicParrot@users.noreply.github.com>2017-08-22 19:55:30 +0200
commit80d9c26c12a5be619a757d0251525664bf7065a6 (patch)
tree66d4f553ae12fd90dd94ffde9b85f595319ba5cb /src/Mobs/Behaviors/BehaviorCoward.h
parentAdded check in cEntity::TickBurning for whether the entity is planning to change worlds. (#3943) (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Behaviors/BehaviorCoward.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/Mobs/Behaviors/BehaviorCoward.h b/src/Mobs/Behaviors/BehaviorCoward.h
new file mode 100644
index 000000000..227715c00
--- /dev/null
+++ b/src/Mobs/Behaviors/BehaviorCoward.h
@@ -0,0 +1,24 @@
+#pragma once
+
+// Makes the mob run away from any other mob that damages it
+
+//fwds
+class cMonster;
+class cItems;
+class cEntity;
+struct TakeDamageInfo;
+
+class cBehaviorCoward
+{
+public:
+ cBehaviorCoward(cMonster * a_Parent);
+
+ // Functions our host Monster should invoke:
+ bool ActiveTick();
+ void DoTakeDamage(TakeDamageInfo & a_TDI);
+
+
+private:
+ cMonster * m_Parent; // Our Parent
+ cEntity * m_Attacker; // The entity we're running away from
+};