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author | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
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committer | Julian Laubstein <julianlaubstein@yahoo.de> | 2016-02-06 11:37:34 +0100 |
commit | 6fdd7194c81be7234a126bdc3b48f0291fce3567 (patch) | |
tree | 7d5ac74b7385ce4ebf77588d80549c884c2b993c /src/Mobs/ZombiePigman.cpp | |
parent | Merge pull request #2958 from LogicParrot/fence (diff) | |
parent | Bulk clearing of whitespace (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/ZombiePigman.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/ZombiePigman.cpp b/src/Mobs/ZombiePigman.cpp index 96d587287..73ad81b36 100644 --- a/src/Mobs/ZombiePigman.cpp +++ b/src/Mobs/ZombiePigman.cpp @@ -25,7 +25,7 @@ void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer) } AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_ROTTEN_FLESH); AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_GOLD_NUGGET); - + cItems RareDrops; RareDrops.Add(cItem(E_ITEM_GOLD)); AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); |